Actually decota, I never found any real advantages in castaways to the
graphics that you couldn't get from the map since basically the main
advantage was overview of building placement and the audio tools gave you
all the info there anyway.
Swamp, playing from a low vision perspective I loved sniping with pure audio
since I could take out stuff that wasn't yet visible on the map, though
being able to quickly navigate using visual reference to the internal walls
helps. Then again, as a low vision player who plays both audio games and low
vision accessable ones I suppose I get the best of both worlds :D.
Beware the grue!
Dark.
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