Well said. And unfortunately the vast majority of employers I've dealt with
see even the politest of followups as "baning on the door."
But thou must!
-----Original Message-----
From: Charles Rivard
Sent: Wednesday, April 17, 2013 9:45 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] BlindSoftware.com Is Closing
We have abilities that improve the business world, if we are allowed to
enter it. The unemployment rate is far higher in the blind community than
in the community of the sighted. It is mostly due to prejudice against us.
We can do what we can, but banging on the door is not entering it.
--
If guns kill people, writing implements cause grammatical and spelling
errors!
----- Original Message -----
From: "Cara Quinn" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Wednesday, April 17, 2013 8:24 PM
Subject: Re: [Audyssey] BlindSoftware.com Is Closing
HI Shaun and all;
This is my point for my earlier question this week about how much people
would be willing to pay for games.
If we as a community want games we need to make it worth someone's time
developing them. We need to offer a reason for people to stay with this.
People need to survive and really want to keep creating games for this
community otherwise game development will continue in this sort of
hap-hazard manner.
I know that people in this community may not always have the funds that a
sighted person has, and this can prompt a couple of responses.
• This may encourage people to get closer to the sighted world in order to
make a little extra money so they can afford games. Just like a sighted
person would. Just like an adult…
• Really learn the skills necessary to create games for this community,
yourself.
It's like planting trees in a way. :) if you lose some, then plant more to
make up for it. :)
If people cannot always provide incentive for developers to keep creating
for the community, then consider filling the void that occurs when said
developers leave.
It's really important for us to realize as a community, that blindness
doesn't need to, (and shouldn't) ever stop us. We are people with abilities.
It can be easy to get into the idea that one is disabled and can't do for
themselves so others need to pick up the slack.
it's important to see that we all have abilities which can not only help us
in the world, but can allow us to be active contributors to our own
community and the world in general.
This is true in all areas, even something which is sort of a niche like
audio games. -Know what I mean?…
Thanks so much for reading and have an awesome day / evening!…
Smiles,
Cara :)
---
View my Online Portfolio at:
http://www.onemodelplace.com/CaraQuinn
Follow me on Twitter!
https://twitter.com/ModelCara
On Apr 17, 2013, at 5:53 PM, shaun everiss <[email protected]> wrote:
yeah I heard about that kelly.
its a real shame but oh well they havn't released a game in the last year
anyway.
saying that if blindgame industry is just a hobby then we could in deed be
facing something, ie if we actually got real lives, the industry will die.
its probably not going to come to that but it makes you realise how fragile
things are.
bsc was one of the core companies or at least the companies I'd class as
being in there first.
one of the first and longest at any rate.
I am not sure if I will be buying this or not, I was going to get entombed
but hmmm will have to think about this.
to bad if you loose your coppies of your ordered stuff hopefully later on
it can all be hosted.
At 03:40 AM 4/18/2013, you wrote:
Hi,
I apologize if this has already been posted to the list. I just read a
blog entry on www.blindsoftware.com that they're closing on May 15, and
that they're offering a package where you can buy pretty much everything
they've produced, along with bonus items including an unlock code
generator, for $75. Once they're closed, you won't be able to get their
games or products anymore, or any unlock codes.
Hope this helps.
Yours Sincerely,
Kelly John Sapergia
Show Host and Production Director
The Global Voice Internet Radio
www.theglobalvoice.info
Personal Website: www.ksapergia.net
Business Website (KJS Productions): www.kjsproductions.com
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