Wow, this is great news.  Exciting, too.  Now, Tom, I just gotta razz you 
about 2 things:  1:  You say "As of tonight about 1:30 AM in the morning". 
Huh?  Would it be PM?  heh heh heh.  also, I certainly hope that you crash 
before your PC does.  Take care, and thanks for the update.


----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: <gamers@audyssey.org>
Sent: Monday, January 08, 2007 2:07 AM
Subject: [Audyssey] Informal Montezuma's Revenge Updates.


> Hi all,
> I am just sending out an informal news and update message about the
> status of Montezuma's Revenge. Main reason is I am pretty excited about
> what is going on with Montezuma's Revenge over the last couple of days
> or so.
> During the initial Alpha testing cycle more than a few public and
> private testers reported being able to walk through doors, jump through
> doors, and other unusual things of that nature. As of yesterday I have
> finally located the source of that bug, and to the best of my knowledge
> the new strict collision detection function I wrote has stamped that bug
> out for good.
> As a related matter early testers of the Montezuma's Revenge project
> reported being able to climb through and jump through the ceiling. This
> has been one of those bugs I have been pulling my hair out over. It was
> plegging me since last summer.As of tonight about 1:30 AM in the morning
> I figured out the source of that pesky bug, and fixed it. I just ran
> Montezuma's Revenge through it's paces, and did everything I could to
> climb through, jump through, and otherwise break in through the ceiling.
> I can happily say my attempts were unsuccessful. The new collision
> detection system being used in the new improved engine is doing the job
> nicely. Every time I encountered the ceiling Arizona made an oof sound,
> and the game audio navigator announced I had encountered the ceiling.
> Besides you don't want to climb through the ceiling in some places. I
> did that once while testing, and almost got my head taken off by a snake
> which was slithering by at the same time my head was magically appearing
> through the ceiling. Big grin.
> Anyway, in other news you will all be happy to note the new audio
> processing function I wrote is working quite well. A little buggy at
> times, but is coming along nicely. There is rarely any sounds coming
> through the walls, ceiling, floors, etc like before. When I find that
> happening for some inexplicable reason I am quick to hunt that bug down
> and kill it.
> Final news this is still in the early stages, but I have found someone
> who is going to be doing the voice-overs for Montezuma's Revenge. Now,
> it seams a matter of scheduling and trials. More will be reported as
> events proceed.
> Now, I am going to turn in and crash. Look forward to chatting with
> y'all in the morning.
> Smile.
>
>
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