Wow, this is great news. Exciting, too. Now, Tom, I just gotta razz you about 2 things: 1: You say "As of tonight about 1:30 AM in the morning". Huh? Would it be PM? heh heh heh. also, I certainly hope that you crash before your PC does. Take care, and thanks for the update.
----- Original Message ----- From: "Thomas Ward" <[EMAIL PROTECTED]> To: <gamers@audyssey.org> Sent: Monday, January 08, 2007 2:07 AM Subject: [Audyssey] Informal Montezuma's Revenge Updates. > Hi all, > I am just sending out an informal news and update message about the > status of Montezuma's Revenge. Main reason is I am pretty excited about > what is going on with Montezuma's Revenge over the last couple of days > or so. > During the initial Alpha testing cycle more than a few public and > private testers reported being able to walk through doors, jump through > doors, and other unusual things of that nature. As of yesterday I have > finally located the source of that bug, and to the best of my knowledge > the new strict collision detection function I wrote has stamped that bug > out for good. > As a related matter early testers of the Montezuma's Revenge project > reported being able to climb through and jump through the ceiling. This > has been one of those bugs I have been pulling my hair out over. It was > plegging me since last summer.As of tonight about 1:30 AM in the morning > I figured out the source of that pesky bug, and fixed it. I just ran > Montezuma's Revenge through it's paces, and did everything I could to > climb through, jump through, and otherwise break in through the ceiling. > I can happily say my attempts were unsuccessful. The new collision > detection system being used in the new improved engine is doing the job > nicely. Every time I encountered the ceiling Arizona made an oof sound, > and the game audio navigator announced I had encountered the ceiling. > Besides you don't want to climb through the ceiling in some places. I > did that once while testing, and almost got my head taken off by a snake > which was slithering by at the same time my head was magically appearing > through the ceiling. Big grin. > Anyway, in other news you will all be happy to note the new audio > processing function I wrote is working quite well. A little buggy at > times, but is coming along nicely. There is rarely any sounds coming > through the walls, ceiling, floors, etc like before. When I find that > happening for some inexplicable reason I am quick to hunt that bug down > and kill it. > Final news this is still in the early stages, but I have found someone > who is going to be doing the voice-overs for Montezuma's Revenge. Now, > it seams a matter of scheduling and trials. More will be reported as > events proceed. > Now, I am going to turn in and crash. Look forward to chatting with > y'all in the morning. > Smile. > > > _______________________________________________ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > _______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.