I agree Michael.

This was my problem all along, not that justin wasn't! giving his games away, but that he would make them unobtainable. Heck, i wouldn't mind too much if he continued to sell the keygenerator and other software, even on request, just so long as it were available to posterity.

This is not to do with anyting about wanting free games, as Tom has explained game developement is a costly business, but simply maintaining availability and not seeing classics fade into dust.

It is not just in the matter of example games though. something like terraformers, was a truly staggering project in it's audio landscape and design, and while rather short is still worth anyone's time to play. i'd also argue the same about pipe 2 and maybe troopanum, though pipe 2 was the game that really grabbed my attention and is the one I play most. For an arcade title it's one of the best designed I've seen and I'd urge anyone to take a look.

Beware the grue!

Dark.

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