I agree Michael.
This was my problem all along, not that justin wasn't! giving his games
away, but that he would make them unobtainable. Heck, i wouldn't mind too
much if he continued to sell the keygenerator and other software, even on
request, just so long as it were available to posterity.
This is not to do with anyting about wanting free games, as Tom has
explained game developement is a costly business, but simply maintaining
availability and not seeing classics fade into dust.
It is not just in the matter of example games though. something like
terraformers, was a truly staggering project in it's audio landscape and
design, and while rather short is still worth anyone's time to play. i'd
also argue the same about pipe 2 and maybe troopanum, though pipe 2 was the
game that really grabbed my attention and is the one I play most. For an
arcade title it's one of the best designed I've seen and I'd urge anyone to
take a look.
Beware the grue!
Dark.
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