Well, you didn't think this little project would always just be walking around did you? That would be boring. So the project needs a whole new name to reflect what it is becoming. Download the latest alpha version here: https://dl.dropboxusercontent.com/u/96692612/SoundscapeExplorer.zip You could, in a way, say the game is complete. In fact, it is fully playable as it stands right now--or almost anyway. You won't be told you won when you complete the mission. Your mission is simple. Destroy everything. Okay, so it's not as simple as it sounds. The marching band might be easy pickings, and the birds sure are, but how will you handle the two high-speed cars? There's a fun little easter egg in the game too, and I'm not giving any hints. Needless to say, if you've found something i haven't mentioned, you've found it. Mum's the word. New since version 0.3: two high-speed cars ability to kill all mobs when in range and facing them t key tells you what targets are around, their angles, and distance. For example, it might say, "car1," "185," and "2." Can't remember the order it's spoken in, but you get the idea, so turn around and nail it. If you can, that is. You might survive one brush with a car, but you certainly won't survive a second, and the band's not playing around either. Those instruments of theirs can be deadly, and they know how to use 'em. Press the r key to get the ranges of all objects. What's coming next? More streets with more intersections, and lights that control the traffic. Lots more vehicles. Cars will not always go from one end of the street to another, but will turn down intersections sometimes. Mobs will be able to crash into each other and fight. I am also planning on the player being able to steal parked cars and drive away. Maybe the blind will finally have a Grand Theft Auto experience. then, imagine doing it all online, playing against other people! Just cuz I don't know how to code it now doesn't mean I won't learn. :) Anyway, whatever the game is, it's definitely gravitating toward cars, weapons, you get the drift. If you don't like that sort of thing, grab the code and make it your own. that's why it's open source. Don't like violence? Your fist becomes a watering can as you seek to water all the flowers in your garden before time runs out... The sky's the limit! I've been workin' like a dog to make this happen, so give it a try.
Check out my games at www.ThePionEar.net and my music, and that of my band, at www.ThePionEar.net/BlindLabyrinth.html . If you want to reach me, you can call 419-744-0517, friend me on Facebook, (KenWDowney,) or write me at [email protected] . Crazy Ken --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
