Hello Thomas. I confess to being one of the users who thought the betas were a way to reach the real deal at the end of those beta cycles. So, if my message on this was kind of harsh I apologize in advance. I think like Josh, I believe it was, that's the difference between developers who don't give any public news of what's going on VS the ones who include the community through every step of the way. I agree that you are damned if you do and damned if you don't. I guess my thing is that after so many incarnations of the game, no matter which engine is used, people, including myself want to see a release. I don't think that most of us will care which game engine is used or what trouble you had to go through to get it done. this is not to say that the challenges you face don't matter, and that your personal life isn't important. However I think that by writing so many messages on what's going on in the development process it sets a level of expectation from many users, who end up being disappointed when they see every change which happens in that development cycle. Now that you have explained a little more your reasons as to why the change is happening again, I think I understand and will happily wait for the game release in whatever form it takes. I of course cannot dictate how you choose to inform the community on your progress, but I would rather not hear of each step of the way and then the anticipation can build up. That way it will be more exciting for me when it comes out.

I hope this is taken in the positive tone I'm trying to convey.

--
Raul A. Gallegos
Just witnessed an ant crawl under one of my keys. Don't worry, It's under CTRL. - Sheldon Cooper
Twitter and Facebook user ID: rau47

On 5/2/2013 8:14 PM, Thomas Ward wrote:
Hi Sarah,

I do understand your frustration, but what you perhaps don't
understand is all those prior releases, MOTA betas 1 through 22, were
not serious releases to begin with. They were developed for the soul
purpose of testing and developing the game engine which was being
worked on in tandem with the demo. Unfortunately, I think you and a
lot of others mistook that for the real deal, and now that I am really
honestly working on the game you see this as just another case of me
changing my mind when I have every intention of writing and completing
the game this time round. I.E. a serious attempt to produce something
you and everyone can enjoy. However, since my word doesn't mean jack
squat to this community after so many test releases I suppose the only
thing I can do is just release it and then people can apologize later
for their harsh words and negative comments.

As to your comment about you can't believe I will work on it every day
until the end of summer you are probably right to a certain point. I
might not work on it necessarily every single day, but I plan to work
on it quite a lot now that I am not ill and I have a lot of free time
on my hands to devote to the game. Something that was not possible
last year when I was in and out of the doctors, visiting family, as
well as this, that, and the  other thing.

Cheers!

On 5/2/13, Sarah Haake <[email protected]> wrote:
Hi Thomas,

honestly, I have to stop myself from screaming out loud when I read one of
these messages from you in which you change your plans  again, and again,
and again... I think you get my drift here.

Just finally finish something, ok?

And honestly, even if you say it would not take long to finish a game now
that your engine is ready, I can't really believe that you indeed will work

on it from now on on every day until the end of the summer. That said, it
certainly will mean delay.

I'm looking forward to the day when you send a release note to the list, or

at least a message which speaks of developement progress and not of another

change of mind.

Best regards
Sarah

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