What I really want to see audio games go to is more MMO type things, or work with an already good MMO or other online RPG to make it accessible. I like MUD's, but honestly people are more into the video-game type role-playing stuff, I did like Swamp, but I never got into it much, not too much to explore, just shooting and fighting and stuff, and not much storyline as far as I saw. And I know much blind gamers seem to not care about a storyline but I do.
Sent from my iPod On 7 mai 2013, at 09:56, Jeremy Kaldobsky <[email protected]> wrote: > Dakotah, I do agree that some integration between the See Munkey and the Wii > mote might be possible in the future, but at the moment I have no idea what > that would even entail. Since it sounds like it would be very cool, the idea > might grab the attention of someone who knows more about how the Wii works. > > The Braille display is something I will definitely be working on again! :D > I've poured a ton of time and effort into several different designs, and the > last one went so far that I was already contacting places to manufacture the > parts for it. At the very end they changed the cost estimate for building > the parts, and the new price was 20 times what I had originally been told! > Yikes! That killed that designed right there on the spot since it would have > cost more in parts than I wanted to sell the finished device for. I'll > figure something out eventually, I just need to once again start over. > > Thanks man. :) I do have a large number of interests, but I think that > keeps more options open whenever I find myself bored and in need of something > to do. ROFL! > > - Aprone > > --- On Tue, 5/7/13, Dakotah Rickard <[email protected]> wrote: > >> From: Dakotah Rickard <[email protected]> >> Subject: Re: [Audyssey] Some updates on what I'm up to, since I forget to >> keep audyssey in the loop. >> To: "Gamers Discussion list" <[email protected]> >> Date: Tuesday, May 7, 2013, 7:22 AM >> Honestly, it just sparked my interest >> because of those discussions >> we'd encountered. >> I was imagining all sorts of different ideas for integrating >> both >> devices, but maybe it can still be done, although with a bit >> more >> work. >> >> I'm really excited and looking forward to the release of the >> device, >> and frankly, I'd love to know your skills list. Making neat >> games, >> building custom electronics, casting miniatures, the list >> goes on and >> on. >> >> And didn't you have some idea, some time back, about making >> braille displays? >> Even if that didn't end up panning out, you certainly have a >> great >> deal of drive, and you have the knowledge to back it up. >> >> Impressive. >> >> Signed: >> Dakotah Rickard >> >> On 5/7/13, Jeremy Kaldobsky <[email protected]> >> wrote: >>> Dakotah, I actually have no idea how the wii mote >> protocols are set up, but >>> I'd just about be willing to bet anything that they >> wouldn't be >>> interchangeable. Sorry, I'm guessing that isn't >> the news you wanted to >>> hear. >>> >>> --- On Mon, 5/6/13, Dakotah Rickard <[email protected]> >> wrote: >>> >>>> From: Dakotah Rickard <[email protected]> >>>> Subject: Re: [Audyssey] Some updates on what I'm up >> to, since I forget to >>>> keep audyssey in the loop. >>>> To: "Gamers Discussion list" <[email protected]> >>>> Date: Monday, May 6, 2013, 3:03 PM >>>> I'm going to skip all the responses >>>> that have come down the pipe, >>>> which may mean I'm asking a question that has >> already been >>>> asked, but >>>> I wonder how different the data is from the Sea >> Monkey to >>>> something >>>> with similar functions, say a Wiimote. >>>> I mean, are the protocols you've designed capable >> of being >>>> translated >>>> into Wiimote input? I ask this, because we >> discussed >>>> privately, at one >>>> point, using a wiimote and nunchuk to control >> Swamp, and if >>>> the >>>> protocols are similar, it gives people a way to >> play your >>>> game in a >>>> crude way before investing in the headset. >> Essentially, I >>>> imagine it'd >>>> be like trying to play Swamp with the keyboard, but >> it would >>>> also open >>>> up even more development potential of the software >> was >>>> similar or >>>> could be made to work either in tandem or instead >> of. >>>> I know it's sort of a crap question, but I do want >> to check >>>> on it, >>>> even though the devices are dissimilar. >>>> >>>> Also, thanks for sharing all this information and >> good news >>>> with us. >>>> >>>> I'm glad you're opening up whole new worlds again. >>>> >>>> Signed: >>>> Dakotah Rickard >>> >>> >>> --- >>> Gamers mailing list __ [email protected] >>> If you want to leave the list, send E-mail to >>> [email protected]. >>> You can make changes or update your subscription via >> the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read >> at >>> http://www.mail-archive.com/[email protected]. >>> If you have any questions or concerns regarding the >> management of the list, >>> please send E-mail to [email protected]. >> >> --- >> Gamers mailing list __ [email protected] >> If you want to leave the list, send E-mail to >> [email protected]. >> You can make changes or update your subscription via the >> web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[email protected]. >> If you have any questions or concerns regarding the >> management of the list, >> please send E-mail to [email protected]. > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. 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