On 1/8/07, ShadowDragon <[EMAIL PROTECTED]> wrote: > Hi, > I need to get this out in the open. For as long as I can remember I've > wanted to make a mud of my own, and I have the perfect plan for one. I've > got the framework of the mud layed out perfectly in my mind and everything, > it'll be extremely awesome when its finished. I said when, not if.
<- cut out, see original message -> I had a quick look at your ideas and it sounds great! I like the idea you have about communications in game, but that would force you to not only write a MUD but also a custom client for the game. Popping up windows is not something you do in a terminal window so you can forget all about monkey term, gmud and all the other standard clients. Even if most people use Windows today you will loose all Linux users. Correct me if I'm wrong but Linux works quite well for visually impaired, right? How well does webbrowsers work? How do you deal with frames on webpages? Would it be possible to write the game so that you play it from a browser, separating different parts of the userinterface in frames. 1 frame for stats 1 frame for world descriptions 1 or more frames for communication. Player to Player, Game to Player and maybe Player to Group Since I'm not visually impaired it's quite hard for me to imagine how and what works. I did try to use Jaws blindfolded. But I nearly hurt myself missing the keyboard, well not quite that bad but still I had a hardtime just typing and I realized how much I rely on seeing my keyboard. And I have been using computers since 1986! /Adam _______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.