Hi. The game War Machine: Tactics is trying to get support via Kickstarter. The link and info for the game are below. I contacted them to ask about accessibility for screen readers and was told that, if there is enough demand, they might investigate it as a long-term option. If you are interested in playing this game and need it in an accessible format, can you please contact the developers as well? Thank you. Christina
War Machine: Tactics http://www.kickstarter.com/projects/409030043/warmachine-tactics Turn-based tactical combat for PC and Mac, set in the steam-powered world of the award-winning WARMACHINE tabletop game. Imagine wading into battle with a squad of skilled warriors at your command, a cadre of ten-ton robots that obey your every thought, and the power of a thunderstorm in the palm of your hand. That's what we want you to experience in WARMACHINE: Tactics, the turn-based tactics game that, with your help, will bring the award-winning WARMACHINE miniatures game from the tabletop to your desktop PC or Mac. Privateer Press Interactive and video game developer WhiteMoon Dreams have joined forces to bring WARMACHINE to life. Inspired by the predecessors of this hallowed genre like Valkyria Chronicles, Final Fantasy Tactics, and the X-COM franchise, WARMACHINE: Tactics seeks to break new ground for turn-based tactics games by delivering a never-before-seen level of dynamic battlefield combat. As you'll see in the video, the development team has worked around the clock for several months to prove we have the experience and the ability to turn WARMACHINE into an incredible video game worthy of your pledge. Kickstarter has provided the opportunity to realize this vision, and with you on our side, we can make it a reality. Thanks to your support, we have achieved our initial funding goal and we are cleaving into our stretch goals! Every dollar raised will go directly into the development of WARMACHINE: Tactics and our backer rewards. Each stretch goal that we meet will add more content and more functionality to enrich the experience of the game. Every backer of WARMACHINE: Tactics who pledges at the $20 level or higher will receive every upgrade and content addition to the game that is unlocked by achieving our stretch goals. STRETCH GOAL #1 - UNLOCKED!!! THE CORE FOUR FACTIONS, PLAYABLE ON DAY 1By achieving our first stretch goal of $650,000, we will now be able to add two additional artists and one designer to the development team, allowing us to make Cryx and Protectorate playable in multiplayer on Day 1. That gives us FOUR factions to battle with! WARMACHINE: Tactics just got twice as awesome! STRETCH GOALS #2-5 - UNLOCKED!!! MERCS, MERCS AND MORE MERCS The Mercenary march is on! The first merc, Eiryss, Magehunter of Ios has been unleashed! Warcasters everywhere, beware! (If you're playing the Cygnar, Khador or Protectorate of Menoth factions, you can include Eiryss in your squad.) We've also unlocked Greygore Boomhowler, a blunderbuss and great-axe wielding trollkin mercenary who will work for Cryx, Cygnar and Khador! And then there's the infamous Kell Bailoch who is happy to sell his deadly sniping talents to Khador and the Protectorate of Menoth, and Gorman di Wulfe who brings an arsenal of alchemical grenades to any of the four factions willing to pay his price! STRETCH GOAL #7 - UNLOCKED!!! CUSTOM COLORING SYSTEM A fantastic feature has been added to the game at launch-the ability to personalize the colors of your squad to your own individual taste! STRETCH GOAL #8 - THE WARJACKS OF APOTHEOSIS Unlocking this goal will add an incredibly, unique character warjack to each faction: For Cygnar comest the THUNDERHEAD, infused with the power of a lightning storm, this 'jack is capable of emitting a devastating electrical pulse, shocking all enemies nearby. For Khador comes the BEHEMOTH, with dual bombards and nearly impenetrable armor. The Protectorate acquires the AVATAR, a divinely controlled warjack that requires no controller to execute The Creator's will. And Cryx will unleash the terrifying DEATHJACK, an infernal machine that grows more powerful with each soul it consumes! STRETCH, AND STRETCH, AND STRETCH... Subsequent stretch goals, to be revealed, will unlock game-enhancing features like new multiplayer game modes, cinematic cut scenes, and even a custom coloring feature allowing you to design new color schemes for your squads. We also have a slew of additional unit content planned, like unique character warjacks, more warcasters, and even an entirely new faction playable in multiplayer. These features and content are all things we want to put into WARMACHINE: Tactics. Achieving our stretch goals means we can add more resources to the development team and achieve them faster, much of it by our release date. Rivalries as old as man steep the Iron Kingdoms in a tradition of incessant war, forging in its violent fires heroes of unimaginable power and the weapons they alone can wield. This is a land dominated by iron giants and their heroic human controllers, a fantastic realm marching to the progressive cadence of an industrial revolution, where magic and technology have found common ground in the form of a new science, called "mechanika." Dominating the field of battle are the WARCASTERS, rare individuals who have mastered both sorcerous magic and martial combat and who possess the singular ability to command the mightiest warriors of the Iron Kingdoms-ten-ton, flame-belching, lead-spewing machines of destruction called WARJACKS. Warjacks are the warcasters' greatest weapons-titanic, steam-powered automatons with arcane brains, magically linked to their warcaster controllers and capable of executing their every devastating order. Together, a warcaster and his warjacks possess the power of a small army. When leading a military force, they are unstoppable. The wars that engulf the Iron Kingdoms are waged by four powerful nations: imperialistic and conquest-driven Khador; heroic Cygnar, with its cutting-edge technology; the fanatical Protectorate of Menoth; and the undead "Nightmare Empire" of Cryx. Bolstering the forces of these factions are countless mercenaries, drawn from all corners of the continent to profit from the endless conflicts. Other nations beyond the Iron Kingdoms have also entered the fray-ancient and inhuman races, some who ally with the human factions and others who would see humanity destroyed. For a deeper look into the world and factions of WARMACHINE, visit WARMACHINETACTICS.COM. WARMACHINE: Tactics is a squad-level, turn-based tactics game featuring both a single-player campaign and online synchronous and asynchronous head-to-head multiplayer options. Whether playing the campaign or multiplayer, the command and management of your squad is key. Not only will you make defining choices about the warcaster, warjacks, and warriors that comprise your squad, but you will also utilize strong tactical direction of their strengths and abilities in battle as well as astute guidance for how they evolve over time. WARMACHINE: Tactics is designed around the philosophy of synergy between the members of a squad. Every unit is part of the whole and can interact with other units for greater effect. Similar to the concept of creating ability combos in a trading card game, units in WARMACHINE: Tactics can combine effects and abilities that support each other's efforts and increase one another's effectiveness. Careful and creative selection of a squad's warcaster, warjacks, and warriors is essential to an effective strategy. Plus, it means you can design exactly the force you want to put onto the battlefield. Then once your squad takes to the field of battle, your tactical command of their actions will govern their success. Will your squad advance cautiously, utilizing cover and outmaneuvering the enemy, or will they charge furiously into melee combat where brute force and resilience will win the day? In battle, how you command your warcaster, warjacks, and warriors and the tactical decisions you make to adapt to your enemy will determine your squad's fate. In WARMACHINE: Tactics, you'll be able to save multiple squads in different configurations so that you can always pick the best load out for the mission or opponent at hand. And if you want to see how your squad stacks up, you'll be able to pit them against an AI opponent in order to try out your strategies and evaluate their performance before putting them to the true test against opponents from around the world. The Iron Kingdoms are populated by rare individuals who possess incredible arcane talents in addition to unmatched combat skills. Even more important, they can mentally command and channel their power through the most devastating weapons of war-warjacks. In WARMACHINE: Tactics, your squad is led by such a warcaster, one of many unique characters drawn from a colorful pantheon that makes up the epic cast of this setting. Each warcaster possesses an arsenal of weapons tailored to his personal fighting style as well as a unique combination of spells and skills. These include a defining arcane feat that, when used at the right time, can turn the tide of battle. Warcasters possess a replenishing reservoir of magical energy, called focus, which endows them with their superhuman abilities. Focus is used to cast spells, charge the protective fields of their specially created battle armor, and increase the effectiveness of their combat abilities. Every warcaster interacts with his or her warjacks and warriors differently. One warcaster may promote aggressive strategies and bolster her squad's performance in melee combat, while another warcaster may provide greater defense and longevity to his squad, encouraging a more methodical approach to victory. The interchangeability of warcasters in WARMACHINE: Tactics provides nearly infinite replayability and ensures that no two game experiences are ever the same. The spearhead of the WARMACHINE fighting force is the warjack. Outfitted with an array of wicked weaponry, these imposing constructs of steel and iron are brought to life through a fusion of steam power and magic and controlled with deadly precision by the warcaster. A warcaster is in constant telepathic contact with her warjacks and can channel her focus through a warjack to boost the machine's combat abilities and enable it to execute devastating power attacks. The relationship between warcasters and their warjacks is as close as the kinship between any brothers in arms. Over time, a warjack gains experience and may bond with its warcaster, taking on unique personality characteristics and developing new aptitudes. Fleshing out the squad in WARMACHINE: Tactics are the warriors. Encompassing a wide range of disciplines and roles, warriors are selected for the fighting capability and supporting tactics they add to your squad based on how you want the force to operate on the battlefield. Squads in WARMACHINE: Tactics are small, elite units, and the warriors that comprise them are all heroes in their own right. The warriors bring with them a gallery of incredible weapons and abilities that can make a squad perform efficiently and effectively in any situation, from rapid assaults to stealthy hit-and-run maneuvers and everything in between. Each battle awards warriors, warjacks, and your warcaster with experience that unlocks new options for your squad, like tactical feats for the warriors or bonds between the warcaster and his warjacks that affect the performance of the warjacks in specific situations. This ever-growing list of options can be accessed during squad building to customize your force to your precise strategy. Each campaign will focus on a single novice warcaster character and allow you to play through the formative experience that evolves that character into a full-fledged warcaster, also playable in multiplayer. The campaigns will deliver an extensive, story-driven experience. Although conducting your squad during campaign battles works exactly like combat in multiplayer, you'll also have the opportunity to choose how the central character develops her abilities through the course of her evolution. WARMACHINE: Tactics will ship with the "No Man's Land" campaign, featuring Cygnar's Lt. Allison Jakes, a young journeyman warcaster trained as a duelist who is unexpectedly thrust into a position of great responsibility and leadership before she is ready. Under your command, Lt. Jakes will rise to the occasion in the face of horror and adversity in this harrowing story that will define her character forever in the ongoing saga of WARMACHINE. Future campaigns will explore all the factions of WARMACHINE and feature a cast of characters uniquely designed for both the video game and the tabletop. One of the most exciting aspects of WARMACHINE: Tactics is being able to play against your friends no matter where you are or what time it is. Online multiplayer will support both synchronous and asynchronous play, so you can compete head-to-head against a live opponent on the other side of the world, or you can play the asynchronous "play-by-mail" mode, which allows both players to take turns at their leisure. If you don't have a friend available and still want to get your battle on, you'll be able to find an opponent with automatic matchmaking. And WARMACHINE: Tactics will offer casual, ranked, and tournament play to suit the style of every player. Multiplayer will be supported with regular releases of new maps, units, and even whole new factions. We want to ensure that your game experience is consistently fresh and offers new challenges every time you play. Our funding goal allows us to produce the single-player campaign and the multiplayer mode featuring playable forces with multiple warcasters, warjacks, and warriors for the Cygnar and Khador factions as well as some Cryx units that appear in the single-player campaign-about three dozen units in all. We hope to get a whole lot more in there by achieving our stretch goals: the WARMACHINE tabletop game currently includes over 500 distinct warriors, warjacks, and warcasters, and our ambition is to bring as many of them into WARMACHINE: Tactics as possible. Our goal is to deliver regular expansions to the game in the form of campaign and themed bundles that will add new characters to your faction rosters and new stories to experience. Multiplayer maps will also be released regularly as free downloads, available to play by everyone. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
