I'm not sure what you're getting at.

The purpose of the listings of apps that are not accessible is so that people don't pay for an app and then find it of no use due to a lack of accessibility, or to let people know that a given app is not accessible. These, unfortunately, are found by trial and error. "Pioneers were the first to be located by arrows." as the saying goes.

I find this site to be a good source of info, since the articles and podcasts are done by visually impaired users of the devices and apps discussed, so you are getting first hand knowledge.

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If guns kill people, writing implements cause grammatical and spelling errors! ----- Original Message ----- From: "Dakotah Rickard" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Saturday, July 27, 2013 12:11 PM
Subject: [Audyssey] AppleVis.com and AudioGames.net in a new world


I'm sorry, but I finally have to post on this.
AppleVis is a terrific resource. It's a place to find out which apps are accessible and which are not, though I questioned the wisdom of having a category of completely unusable apps, unless the apps are going to be the subject of one of their petitioning campaigns, as it.ought to be inferred that if an app isn't listed as accessible, it's either not accessible or the community doesn't know about it. Frankly, I'm more than a little fed up with all iOS questions getting the catch-all answer of "Go check AppleVis." First of all, AppleVis is a resource, not the only resource. Second, people seem to read that the message is about Apple products and automatically mention AppleVis, no matter what the message is actually about, like some sort of broken pop-up ad. Many of the messages are, in fact, looking for relevant human advice on a forum specifically created to talk about gaming within the visually impaired community. Now, I could understand if the person sending the query had just purchased a new Apple device. In fact, I would support mentioning AppleVis at that point, because it's a great resource, which everyone should know about. The other problem with so heavily relying on AppleVis is that Apple isn't the PC, and AppleVis isn't AudioGames.net. What I mean is this: Apple itself, and therefore its partners, subsidiaries, and developer community, are more conscious of accessibility as an on-going concern than are the respective Windows and PC equivalents. What I'm getting at is that, simply because accessibility is both more conscious and easier, people are more likely to add it, purposefully or not, as a product feature. Except for MUDs and similar niche market text adventures and the occasional browser game, AudioGames.net is largely populated by purpose-built games, usually but not always developed by people in our blind community. The Games that aren't on AudioGames.net aren't usually playable for us, or playing them is quite a bit more difficult, simply due to lack of sight. AppleVis is a bit like AudioGames.net, in that it too is a community of mostly visually impaired people discussing games. Granted, AppleVis has a larger scope, including all AppStore categories, but they are similar as relates to games. The difference, as I have illustrated, is that in relying on only one PC resource, we aren't really missing out on any accidentally discovered gold mines, but we will be, if we treat Apple resources similarly, and the autopilot, Everyman answer to just check AppleVis is a big step down a short road in that direction. Please don't waste this golden opportunity which we now have, to integrate our isolated community into the world at large by falling into the comfortable prison of old habit.

Signed:
Dakotah Rickard


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