I'm not sure what you're getting at.
The purpose of the listings of apps that are not accessible is so that
people don't pay for an app and then find it of no use due to a lack of
accessibility, or to let people know that a given app is not accessible.
These, unfortunately, are found by trial and error. "Pioneers were the
first to be located by arrows." as the saying goes.
I find this site to be a good source of info, since the articles and
podcasts are done by visually impaired users of the devices and apps
discussed, so you are getting first hand knowledge.
--
If guns kill people, writing implements cause grammatical and spelling
errors!
----- Original Message -----
From: "Dakotah Rickard" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Saturday, July 27, 2013 12:11 PM
Subject: [Audyssey] AppleVis.com and AudioGames.net in a new world
I'm sorry, but I finally have to post on this.
AppleVis is a terrific resource. It's a place to find out which apps are
accessible and which are not, though I questioned the wisdom of having a
category of completely unusable apps, unless the apps are going to be the
subject of one of their petitioning campaigns, as it.ought to be inferred
that if an app isn't listed as accessible, it's either not accessible or
the community doesn't know about it.
Frankly, I'm more than a little fed up with all iOS questions getting the
catch-all answer of "Go check AppleVis." First of all, AppleVis is a
resource, not the only resource. Second, people seem to read that the
message is about Apple products and automatically mention AppleVis, no
matter what the message is actually about, like some sort of broken pop-up
ad. Many of the messages are, in fact, looking for relevant human advice
on a forum specifically created to talk about gaming within the visually
impaired community.
Now, I could understand if the person sending the query had just purchased
a new Apple device. In fact, I would support mentioning AppleVis at that
point, because it's a great resource, which everyone should know about.
The other problem with so heavily relying on AppleVis is that Apple isn't
the PC, and AppleVis isn't AudioGames.net. What I mean is this:
Apple itself, and therefore its partners, subsidiaries, and developer
community, are more conscious of accessibility as an on-going concern than
are the respective Windows and PC equivalents. What I'm getting at is
that, simply because accessibility is both more conscious and easier,
people are more likely to add it, purposefully or not, as a product
feature. Except for MUDs and similar niche market text adventures and the
occasional browser game, AudioGames.net is largely populated by
purpose-built games, usually but not always developed by people in our
blind community. The Games that aren't on AudioGames.net aren't usually
playable for us, or playing them is quite a bit more difficult, simply due
to lack of sight.
AppleVis is a bit like AudioGames.net, in that it too is a community of
mostly visually impaired people discussing games. Granted, AppleVis has a
larger scope, including all AppStore categories, but they are similar as
relates to games.
The difference, as I have illustrated, is that in relying on only one PC
resource, we aren't really missing out on any accidentally discovered gold
mines, but we will be, if we treat Apple resources similarly, and the
autopilot, Everyman answer to just check AppleVis is a big step down a
short road in that direction.
Please don't waste this golden opportunity which we now have, to integrate
our isolated community into the world at large by falling into the
comfortable prison of old habit.
Signed:
Dakotah Rickard
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