Hi Teresa,

Yes, I know. That is one reason I have been strongly looking at Python
for a lot of my future game projects. As long as the correct Python
interpreter is installed and any other associated dependencies like
Pygame and say PyTTSX a developer can achieve near complete platform
independence for his/her games. Plus if a developer wants to they can
compile them into a stand alone executable which is good fore
distributing the application to specific platforms.
However, I do have a cross-platform engine, written in C++, which
could achieve the same goal, and I may use that. Not sure just yet.

Cheers!

On 10/1/13, Teresa Cochran <[email protected]> wrote:
> Oh, that would be fantastic. With a tiny bit of tinkering, various versions
> of Python will work on Mac in Terminal for some games, like SoundRTS.
> Anyway, I've heard about Jim's games, and appreciate his sense of humor. I'd
> love to play them.
>
> Teresa
>

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