Hi Teresa, Yes, I know. That is one reason I have been strongly looking at Python for a lot of my future game projects. As long as the correct Python interpreter is installed and any other associated dependencies like Pygame and say PyTTSX a developer can achieve near complete platform independence for his/her games. Plus if a developer wants to they can compile them into a stand alone executable which is good fore distributing the application to specific platforms. However, I do have a cross-platform engine, written in C++, which could achieve the same goal, and I may use that. Not sure just yet.
Cheers! On 10/1/13, Teresa Cochran <[email protected]> wrote: > Oh, that would be fantastic. With a tiny bit of tinkering, various versions > of Python will work on Mac in Terminal for some games, like SoundRTS. > Anyway, I've heard about Jim's games, and appreciate his sense of humor. I'd > love to play them. > > Teresa > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
