the besst game ever and sad I have not been on as much as I would like On 10/23/13, shaun everiss <[email protected]> wrote: > I aggree with you tom I wouldn't do what I said either but I feel > like doing so I can't imagine what aprone went through. > Yesterday I had a simular situation. > A program I was testing and designing sfx for had a major change that > basically left all my work potentually gone for good and dead as its > plot had changed some what. > This happened with out warning though I know quite well that while in > testing things change without notice usually. > It was just I had set things up and such. > I knew, that I couldn't at least without turning the game into a joky > piece of crap and at any rate I did not have the will to bother. > I did change enough of the stuff I could change, so that, things > could sound at least for me a bit more like the theme. > As it was it did not quite happen, the dev was happy with my work > though one of my atmosphere changes did make it into the game, > replacing one of the tother sounds. > I was just going ahead and wishing I had known earlier though to be > honest it was not all the devs fault I was in such a bad mode that day. > The night previous, one of the power boxes that has all my > electronics on it decided to explode just as I was thinking about > powering down. > I was not moving things round the hard drives or was doing anything > crazy which would have sertainly done dammage, but still it was bad > as I thought one of my drives had died. > I managed to replace the box with a temperary solution but it still > took me half of the next day to remove the old box, put in the new > one and reset all the power. > However thanks to batteries in the laptop and the serge protecters, I > did not loose any equipment. > > At 11:36 AM 10/23/2013, you wrote: >>Hi Thomas, I totally agree with you, it's stupid and childish to >>hack into something and spoil many months of hard work. I know for >>sure that if the comunity on line aspect of Swamp was taken away, >>then it'd lose it's following, as not all people know how to host >>servers, and off line mode would just get too much the same after a >>while, you might as well just use campaign mode. It's the only fps >>game which is online, and should stay that way! >> >>-----Original Message----- From: Thomas Ward >>Sent: Tuesday, October 22, 2013 11:15 PM >>To: Gamers Discussion list >>Subject: Re: [Audyssey] happy birthday Swamp >> >>Hi Shaun, >> >>As usual you are going to absurd extremes. Since we don't really know >>who is to blame for the attacking of the Swamp servers etc why should >>Aprone wipe out his servers, his source code, etc and punish the >>entire community for the actions of a few jerks. Even if it is a few >>disreputable blind people behind the attacks that's no reason for >>Aprone to punish everybody for their actions. That is, as I have said, >>just absurd. >> >>As for hacking being human nature I don't believe that for a moment. >>For one thing legitimate hackers resent being tarred with the same >>brush as criminals, and the correct term is cracker not hacker. At any >>rate crackers are generally disreputable people who get a kick out of >>breaking someone's stuff for the enjoyment of it, and are for the most >>part social deviants. There is no reason we should just sit back and >>accept it or brush it off as "human nature." If possible we should >>hunt them down and punish them like the criminals they are by seeing >>them do some jail time. >> >>Cheers! >> >>On 10/22/13, shaun everiss <[email protected]> wrote: >>>Well ken I can accept the hacking its just human nature. >>>This last one, really makes me want to bash someone's f**king face in. >>>I can understand spammy hacks, and the cheating >>>hacks, I myself joke round and if I can get away with it so be it. >>>But I'd never take advantage of anyone, spoil it >>>for anyone or cheat to gain anything at least not >>>online, offline its a different matter ofcause. >>>and even then I try not to. >>>But basically burning down the house. >>>This is hard to swollow. >>>It may have been fun I must admit and funny, but >>>intentional or not hacking has become real trouble. >>>And if I was aprone personally I would shut down >>>all servers, reformat all my boxes, make sure I >>>could never get at any of my code again and go and have a life! >>>I wouldn't hesitate. >>>It helps that most of the people that do this are not on the primary >>>circle. >>>Most of us have been on here since the magazine came online in 96. >>>A lot of us are on the forums to and most on >>>there bar a few people in the outer rims are generally ok. >>>A few are kids that muck round and cause issues but they are kids. >>>However this was clearly an organised attack. >>>It probably was not from anyone bar underground >>>lerkers and could have origionated from outside the gameseen. >>>If I was aprone that would be the only reason not to do what I put above. >>>Ofcause if it was ever found that someone on >>>here did it or in the forums, I think I'd be >>>justified flaming the lists till I was banned and >>>going off in a huff for a million years. >>>How someone or ones could destroy an honest to >>>god good guy's work is beyond me. >>>He even made the see monkey still does I think and has many ideas. >>>Unlike some guy that became alchemy with the >>>first preorders and other stuff though I was not >>>involved at all really with this. >>>On this one aprone I was which is what makes it really hard to handle. >>>Swamp >>>s last birthday brandon had a celebration >>>recording which I still remember then a mission >>>where he got to the wrong warehouse and then died. >>>he was trying to run the game at midnight and was tired. >>>It was fun. >>>This year we are wandering if swamp has gone to the big tirent in the >>> sky. >>>We may be ok this time but next time? >>>I think its right for aprone to actually stop >>>making improvements to swamp at least for now. >> >>--- >>Gamers mailing list __ [email protected] >>If you want to leave the list, send E-mail to >> [email protected]. >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/[email protected]. >>If you have any questions or concerns regarding the management of the >> list, >>please send E-mail to [email protected]. >> >>--- >>Gamers mailing list __ [email protected] >>If you want to leave the list, send E-mail to >> [email protected]. >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/[email protected]. >>If you have any questions or concerns regarding the management of the >> list, >>please send E-mail to [email protected]. > > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. >
-- Lenron Brown Cell: 985-271-2832 Skype: ron.brown762 --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
