I already have a full copy of visual basic 2006 and the msdn libraries for 
vb2006. I got them from file shareing programs. I have vb6-professional 
which includes a compiler and I also have the msdn library images as iso 
files. I also have the DirectX-Eight sdk. I'll keep this email around though 
for future reference.

Josh

----- Original Message ----- 
From: "shaun everiss" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, January 13, 2007 9:30 PM
Subject: Re: [Audyssey] to proove my point about game developers - Re: sarah


> Well if you get the express stuff.
> You will need to get a few things.
> First the docs.
> www.empowermentzone.com/vbnetdoc.zip
> www.empowermentzone.com/cnetdoc.zip
> www.empowermentzone.com/prog_doc.zip
> in addition you can get
> www.empowermentzone.com/html_doc.zip and
> www.empowermentzone.com/vb6_doc.zip
> These contain the manuals for programming.
> now you need to go to www.blindprogramming.com
> and get the vb keystrokes and whatsnew files.
> after that you need to go to 
> http://msdn.microsoft.com/vstudio/express/support/install I think and 
> download the files.
> These isos are quite large but include everything.
> you can go to http://msdn.microsoft.com/directx and get the directx sdk 
> necessary for direct programming.
> also http://msdn.microsoft.com/vstudio/express to get sql server, and 
> other addons.
> now I don't have this stuff on hand so you will need to search for it.
> dotnet 1.1 sdk dotnet 2.0 sdk.
> platform sdk.
> also the dotnet 3 sdk for vista use.
> now http://x-sight.brandoncole.net
> There is a dev section get the devpack.
> The stuff you need is already in here.
> The main thing you want from here is the sapi5.1 sdk.
> There are incripters and other tools.
> There is a load of autoit stuff which we won't want.
> There is 2x editer which may be a good macro editer that you may wish to 
> use.
> There is also sdk for comaudio which we don't want, however there are sdks 
> for skype, jaws apis, and other sdks and tools you may wish to have.
>
> At 12:40 p.m. 14/01/2007, you wrote:
>>How much does c number dot-net cost? is the environment conducive to jaws 
>>or
>>window-eyes? Does it work good with jfw or window-eyes?
>>
>>Josh
>>
>>----- Original Message ----- 
>>From: "Thomas Ward" <[EMAIL PROTECTED]>
>>To: "Gamers Discussion list" <gamers@audyssey.org>
>>Sent: Saturday, January 13, 2007 4:33 PM
>>Subject: Re: [Audyssey] to proove my point about game developers - Re: 
>>sarah
>>
>>
>>> Hi Josh,
>>> Professionally speaking C++ has many more advantages for game
>>> programming. Better documentation, more pros use it, extremely flexable,
>>> more widely supported, and so on. VB 6 documentation is crappy at best,
>>> not widely supported by pro game devs, and unlike C++ is pretty
>>> propriatary. Yet amung accessible game developers VB has a larger apeal
>>> do to the fact it has a less of a learning curve.
>>> However, I am using C#.NET, called C-Sharp, which I find is actually the
>>> happy medium. It is new, quite flexable, is growing in popularity amung
>>> pro developers, has a C++ style without being as complex as C++, and I
>>> think is the next generation newbies language.
>>>
>>>
>>> Josh wrote:
>>>> do most of you use visual basic6 for game creation or does c++ work
>>>> better
>>>> for that sort of thing?
>>>>
>>>> Josh
>>>>
>>>
>>>
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>>
>>
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>
>
>
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