Hi Tom and all,
I installed the update also. Here is the error message.
Thanks!
Version:  1.02K
Jobs:  |
Message: Object of type 'System.UInt32' cannot be converted to type 'System.Guid'.
Source: mscorlib
TargetSite: System.Object CheckValue(System.Object, System.Reflection.Binder, System.Globalization.CultureInfo, System.Reflection.BindingFlags)
Data: System.Collections.ListDictionaryInternal
Stack: at System.RuntimeType.CheckValue(Object value, Binder binder, CultureInfo culture, BindingFlags invokeAttr) at System.Reflection.RtFieldInfo.InternalSetValue(Object obj, Object value, BindingFlags invokeAttr, Binder binder, CultureInfo culture, Boolean doVisibilityCheck, Boolean doCheckConsistency) at System.Reflection.RtFieldInfo.InternalSetValue(Object obj, Object value, BindingFlags invokeAttr, Binder binder, CultureInfo culture, Boolean doVisibilityCheck) at System.Runtime.Serialization.FormatterServices.SerializationSetValue(MemberInfo fi, Object target, Object value) at System.Runtime.Serialization.FormatterServices.PopulateObjectMembers(Object obj, MemberInfo[] members, Object[] data) at System.Runtime.Serialization.Formatters.Binary.ReadObjectInfo.PopulateObjectMembers(Object obj, Object[] memberData) at System.Runtime.Serialization.Formatters.Binary.ObjectReader.ParseObjectEnd(ParseRecord pr) at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Parse(ParseRecord pr)
  at System.Runtime.Serialization.Formatters.Binary.__BinaryParser.Run()
at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize(HeaderHandler handler, __BinaryParser serParser, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage) at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize(Stream serializationStream, HeaderHandler handler, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage) at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize(Stream serializationStream)
  at AudioGame1.HighScoreList.Load()
  at AudioGame1.HighScoreList..ctor()
  at AudioGame1.Game1..ctor()
  at AudioGame1.Program.Main(String[] args)
         Milos Przic
Twitter: MilosPrzic
Skype: Milosh-hs
----- Original Message ----- From: "Thomas Ward" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Sunday, January 05, 2014 1:55 PM
Subject: Re: [Audyssey] Problem running Entombed on Windows 7


Hi Milos:


I am afraid you will have to send that error message or at least the
main gist of it otherwise we can't tell you what is wrong. I am
running Entombed on Windows 7 without error so I can only assume it is
a dependency issue. You are either missing the latest XNA Framework,
or you have the new version of Entombed that uses the Microsoft SQL
runtimes which can sometimes be problematic. Either way, it is
essential that we get to read that error message so we can try and
resolve the problems you are having.

Cheers!


On 1/5/14, Milos Przic <[email protected]> wrote:
Hi all,
I don't know if there was a topic regarding this before, but then I didn't
still have the Win 7 and if there was a topic I probably skipped it.
I can't run the Entombed game on my new computer with Windows 7 32-bit. When I try to run it, I get a long error that I sent to an email address which I found on the Entombed site a few days ago, but I didn't get the response. I also downloaded the zip file containing all needed files separately but it
didn't help either. I won't coppy the error here as it is pritty long and
dont want to clutter up the allowed memory if it is not necessary. However
if you want me to send the error please tell me and I will.
Did anyone have this problem, and if yes, how did you deal with it?
Thanks to all in advance, and best regards!
          Milos Przic
Twitter: MilosPrzic
Skype: Milosh-hs

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