Hi Josh,
I have  a huge load of SW effects, but I'd certainly like to see what 
you get.
Btw. USA Games does have a starfighter SW game in development, but it 
has been shelved while I work on my two main projects Monty and Raceway.
 

Josh wrote:
> Hi,
>
> Ok, well this was very interesting and it's game-related so I thought I'd 
> tell you about it. Ok, well I downloaded empire at war demo. And I installed 
> the game on my computer. And I went into the game folder and found that the 
> audio and music data and voice audio was stored in .meg files. So, I 
> installed dragon-unpacker and went into it. Well it just so happens that 
> dragon-unpacker does not support .meg files. So, I went into google and 
> typed in the box without the quotes, something like . . .
> .meg files for games
>
> pressed enter and up came a nice site with empire at war tools. so I 
> downloaded the tiny zip file which contained two very screen-reader-friendly 
> utilities called meg-extractor.exe and meg-inserter.exe. And once I'm done 
> listening to a radio program online that I like I'll run meg-extractor on 
> the three .meg sound effects files, the .meg english speech files, and the 
> .meg music files. As a result and if all goes well I'll have about 400mb of 
> sounds and star wars music to put into any star wars game I decide to make, 
> no matter how big or small. In fact, if the person who made enemy attack 
> would like, could you make a star wars mod for enemy attack? if that's 
> possible?
>
> Josh
>
> email: [EMAIL PROTECTED]
> AOL: kutztownstudent
> msn: [EMAIL PROTECTED]
> skype: jkenn337 
>
>
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