I do know exactly what you mean. I do not disagree with you in the slightest. 
However, I do like these sorts of games. Games like this and Galactic empires, 
are pretty unique. In as much as that they are persistent and no reset 
required. I hate games that reset! But to see a proper space game, with proper 
elements of empire building and exploration, would be very good indeed.

I think half the problem with the game such as this, is the coding aspect. The 
sort of game with the level of complexity at the likes of you and I would like 
to see, would probably be a complete nightmare to code. That's not to say you 
can't be done or shouldn't be done.

Sent from my iPhone

> On 31 May 2014, at 21:19, "dark" <d...@xgam.org> wrote:
> 
> Well i gather from the  write up this is yet another empire building resource 
> gathering and colonization game with space fleet combat.
> 
> To be honest I'm not really interested in playing this sort of thing 
> multiplayer.
> 
> A single player game with you exploring space, colonizing planets and 
> encountering alien races might be fun, but the multiplayer ones just don't 
> really interest me sinse whenever I've tried one they've always been heavy on 
> pvp and who can minimax the best or who knows how to make the best designs.
> 
> Really i wish someone would do a single player one of these which actually 
> worked around propelry exploring space and dealing with what you encountered, 
> rather than just numbercrunching beside a lot of other human players.
> 
> Sorry if I sound a little disalusioned on this one, I'm just geting a little 
> board of every game which perports to be about exploring space being much 
> more about one upping other players or making the best alliances, than about 
> the actual exploration being about finding something different and then using 
> what what you find to build up and explore more.
> 
> Beware the grue!
> 
> DArk. 
> 
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