Hi Josh,
I am not up on the kids programming language, but I know noone in the 
Pro development community uses it. I also seriously doubt it is as 
powerful as C#, C++, or Python.
See my previous message, but I really don't recommend taking this route 
of using one of these unconventional languages for starting out. Use a 
fully qualified and well documented language.


Josh wrote:
> Hi,
>
> I was doing a google search for programming languages when I came across 
> your site. I am blind, and use a screen reader called jaws version 7.0 from 
> www.freedomscientific.com . I'd like to know the following.
>
> 1. Does the free version of phrogram compile .exe files?
> 2. will it work with jaws? if not, could jaws scripts be written to make it 
> work with jaws?
> 3. Are there keyboard shortcuts for the development environment? which would 
> make it easier for me to use since I don't use the physical mouse. the 
> screen reader can simulate mouse clicks using keys on the numeric keypad.
> 4. Can audio games be created using the free versions of phrogram? Here's an 
> example of what I want to do.
>
> The games I will make have no graphics in them or pictures of any kind. 
> instead they use sound at different points in the stereo field panning from 
> left to right or right to left. Suppose I make a space invaders type game. I 
> want to be able to say.
> press the control key or f2 to activate a menu, choose machine gun from that 
> menu. the menu uses .wav or .mp3 files to guide the player through it. I 
> press down arrow in the menu and it tells me what choice I'm on by playing a 
> .wav or .mp3 file. so then I choose my weapon from the menu press enter. I 
> hear the sound of a plane panning from left to right from the left side of 
> the stereo to right side. When the sound reaches the middle or a certain 
> point in the stereo field, I can successfully shoot it down. If not, I 
> cannot and enemy lands and I loose some points. Also, can phrogram control 
> the frequency at which a sound is played, stereo, frequency, volume, pitch, 
> panning, optional surround sound, etcetera? So basically all of the audio 
> features of DirectX and phrogram, I am interested in. Is this language as 
> easy to use or harder to learn or use than ruby or pithon?
>
> Josh
>
>
> email: [EMAIL PROTECTED]
> AOL: kutztownstudent
> msn: [EMAIL PROTECTED]
> skype: jkenn337 
>
>
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>
>   


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