Hi Josh,
Actually, I have a pretty good engine framework I wrote from witch to 
begin working on more complex games that I didn't have back with STFC.
The Montezuma's Revenge Engine has taught me allot about creating 2d 
worlds, and I can always upgrade the engine to support a 3D world.
Now, with the engine framework I have written I can write a Star Trek 
game with away missions, cut seens, and make it far more realistic than 
STFC ever was.
I have several possabilities on the drawing board so to speak, and after 
Monty is out the door and Raceway is further along perhaps I will take 
up one of those other Trek products.


Josh wrote:
> maybe when audio game maker comes out you can take advantage of it and make 
> such detailed trek games then?
>
> Josh
>   


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