Oh, I forgot to note that I may have to try this game on my husband's Windows 
laptop. It sounds like my kind of game. :)

Teresa

Winging its way from my iPod

> On Jul 12, 2014, at 4:10 PM, "loriduncan" <[email protected]> wrote:
> 
> Hi, I am very impressed with the sounds and voice-acting in this game, 
> however I am unable to use my arrows to face my attackers.  I heard him on my 
> left, so hit left arrow to face him, but my character didn't move, so got 
> killed pretty quickly.  I'm on a windows 7 dell laptop with windows 64 bit. I 
> also found that the only way of shutting the game down, was by keeping jaws 
> running and closing the game by hitting alt then close.  I'm also finding 
> pressing backspace doesn't move me back in menus too.
> 
> As for timed parries Dark, I'm hopeless at timing, probably because i spend 
> too long planning my next move lol.  From Lori.
> 
> -----Original Message----- From: Christina
> Sent: Saturday, July 12, 2014 9:18 PM
> To: 'Gamers Discussion list'
> Subject: Re: [Audyssey] The blind swordsman,an audiogame with interesting 
> mechanics
> 
> Hi.
> Ok so, I figured out hitting the 180 degrees mode starts it.
> However, none of the arrow keys do anything.  I'm on a Windows7 64 computer.
> I also tried it on a Windows XP computer.
> When I use it, Adobe 11 also pops up.  Do I need to change a setting?
> Thanks.
> Christina
> 
> 
> -----Original Message-----
> From: Gamers [mailto:[email protected]] On Behalf Of dark
> Sent: Saturday, July 12, 2014 12:40 PM
> To: [email protected]
> Subject: [Audyssey] The blind swordsman, an audiogame with interesting
> mechanics
> 
> Hi.
> 
> This is to anyone who hasn't seen this one over at audiogames.net It's an
> action game where you play a warrior who has become blind and is seaking a
> warlock to help him get his site back. You have a sword and shield, but the
> game is very much anime enspired with armies of attacking warriors, dagger
> wielding psychotic women, and archers who's arrows you can cut out of the
> air (yes it's that awsome).
> 
> The music, sounds and story are great, however what really impresses me
> about this one is the gameplay. it is extremely simple, move left and right,
> up arrow to attack, down arrow to parry, and should by rights be just
> another sterrio target boppit affair. I am however extremely impressed by
> the way the game works mechanically. You can't just automaticaly block every
> attack and then respond with a hit, there are opponents you need to attack
> first, some others you need to attack slightly before they do etc. Actually
> the mechanics are far closer o those of a beatemup in terms of timing and
> response even though the enemies only have one attack each and you have only
> one block and one attack to play with.
> 
> I'd definitely advise developers interested in creating more subtle
> audiogames to have a look at this one, sinse it takes that very simple idea
> we've all seen time after time, but manages to make it mechanically much
> more interesting and adds just those elements of judgement which I've been
> wittering on about, indeed I am quite surprised it was possible in such a
> basically simple game.
> 
> The story and sounds are also great too (the enemies are just so evil).
> Either way I'll stop wittering and say where to get it.
> 
> The game was originally designed to run on a game play website in flash, but
> getting that one to work was a bit of a pest so the author has provided a
> direct download:
> http://www.evildogserver.com/theblindswordsman/theblindswordsmanPC.zip
> 
> I'll be adding this one to the database when the developer sends me more
> information.
> 
> Beware the grue!
> 
> Dark.
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