Hm, this is so wierd... I have 5 pesents, they transported the things to my mill, and although I set one of them to the whieght farm, there isn't any being dropped off at the mill. I also built a textile, and assigned a taylor and a weever, but they arn't making cloth for my hospital, despite my butcher producing animal furs.

-----Original Message----- From: john
Sent: Sunday, August 10, 2014 1:06 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] help needed with castaways.

I'd like to debate you on the starter, Dark. I've actually come
very close to losing people while building the storehouse, so
imho there's a lot of value in using strong start. This is
especially true in mission 5, because you really don't have time
to play with dragging resources all the way across the map.



----- Original Message -----
From: "dark" <[email protected]
To: "Gamers Discussion list" <[email protected]
Date sent: Sat, 9 Aug 2014 23:13:26 +0100
Subject: Re: [Audyssey] help needed with castaways.

Hi Lori.

Your peasants will transport stuff automatically, starting with
food then
moving on to less essential supplies, this is why you always need
many
peasants.

As for starving, you need a cook. Without a cook to serve meals
your people
will starve even with a warehouse full of food.

Btw, I'd not personally recommend the strong start perk sinse
Castaways is a
longer game and once your start is gone it's gone, your best
choosing perks
that will help you for a longer period such as green fingered or
sweatshop
(yes, this is a game where forcing your children to work at as
young age as
possible is an advantage! ! :d).

hth.

All the best,

Dark.


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