Hi Steven,

Yes, it is possible to create audio games in Python. In fact, SoundRTS
was written and developed in Python. Its not personally my first
choice for a programming language, but that's more to do with personal
preference than capability. However, its very doable if you really
want to use Python.

When it comes to game programming APIs there is Pygame and PySDL2.
PySDL2 is newer and more up to date than Pygame and offers a few
extras like force feedback, but either one will do for a very basic
audio game. If you are looking for virtual 3d audio and stuff neither
one is up to the task and you'll have to look into Python wrappers for
OpenAL or FMOD Ex.

As far as speech output goes there are a couple of options. There is
accessible output and PyTTS. Of the two I'd say accessible output is
the better API.

The thing is if you really want to try Python its possible to write
games in it. At some point if it isn't sufficient for your needs you
can always use it as a stepping stone to something else.

Cheers!


On 9/11/14, Steven Cantos <[email protected]> wrote:
> Dear gamers,
>
>
>
>
>
> I am interesting in learning the programming language called Python,
> however, I want to make sure whether it is useful in creating audiogames?
>
>
>
>
>
> Signed,
>
> Steven
>
>
>
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