Hi thomas sir
agreed with you.
I think I should make an experiment and if someone don't like my voice
I use another human voice.
Thanks
Ishan

On 9/14/14, Kaveinthran Pulanthran <kavein2...@gmail.com> wrote:
> hi sir,
>
> have some questions. hope it will be clarified.
> 1. do mainstream game programming books have what we one? cause as far
> as I know, it's tailotred for the visual games. sorry If I am wrong.
> 2. Just curious, how some of our game programmers, encrupt their souns?
> thanks
>
> On 9/14/14, Thomas Ward <thomasward1...@gmail.com> wrote:
>> Hi Shaun,
>>
>> That's really unfair. Neither of us knows what Ishan's voice sounds
>> like so there is no reason to start making assumptions on what his
>> voice does or does not sound like. This is one of those situations
>> where we will cross that bridge when we come to it. In other words, if
>> and when Ishan releases something if his voice output isn't up to a
>> decent quality someone can nicely request something else, but let's
>> not jump the gun and start assuming it is bad before even having a
>> chance to hear it.
>>
>> Cheers!
>>
>>
>> On 9/13/14, shaun everiss <sm.ever...@gmail.com> wrote:
>>> well thats true tom but back then we didn't have much coice now we
>>> have a choice of what voices we want.
>>> fact is and its probably biased, since his english is not his first
>>> language I am getting semi visions of a stuttery voice that sounds
>>> quite bad but that may just be bad vibes I guess.
>>
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