It's not a matter of "terms" ishen, it's a matter of information.

suppose the developers put out this form, and everyone said their favourite game was Swamp, heck even if as you suggest they had a "which genre do you like" type of question, and you filled it in and everyone put fps. Well they might then go off and create an fps game where you shoot zombies.

The problem is without knowing why! people might like swamp, they are more likely to mess up. for example if they just created an fps arcade action game with zombie shooting with no multiplayer and very simple sounds, or had an fps with no mouse control, or had the game take place in a wide open arena with no walls or maps sinse they assume blind people are bad at exploring.

Without knowing what things people like in games, the form really won't help much, and I don't think saying "I like swamp because of the good multiplayer" or "I like swamp because I enjoy exploring the maps and finding random loot" requires such "heavy game mechanics terms" as you put it.

Beware the grue!

Dark.

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