Hi Hayden,

Yes, a lot of those challenges would be pretty specialized. One would
have to develop a pretty sophisticated physics engine to perform most
of those challenges, because they require some hand and eye
coordination. I think if written correctly one wouldn't necessarily
have to worry about randomness since the laws of physics should do
that for you, but would take considerable effort to replicate.

Even so I agree it wouldn't necessarily make a good audio game. I
can't imagine having too much fun bouncing a quarter off a table into
a container, dropping a lid on a cup, or similar types of challenges.
Then again, I will admit I am much more of an intellectual and love
games that have some sort of intellectual challenge such as trivia
games like Jeopardy, puzzle games like Wheel of Fortune, etc where I'm
challenged mentally not physically.



On 10/20/14, hayden presley <hdpres...@hotmail.com> wrote:
> I think the real issue is how specialized each challenge would be, e.g. how
> heavily each would have ot be documented because of the variety of
> challenges present on that show. The other issue is for the more difficult
> ones, you'd almost have to have a degree of randomness to keep people from
> coming up with tricks to do them in one go, for example the one where you
> have to bounce a quarter from a table into a jug. Long story short, I can't
> see how you'd make a reasonably good audio game out of that, either.
>
> Best Regards,
> Hayden

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