do you play second life at all? i read about it and think i may stick to
muds.
follow me on twitter @joshknnd1982
On 4/1/2015 6:14 PM, dark wrote:
Well this is not exactly a new game , sinse it's been around for quite some
time, but as far as I can gather though many experienced mudders have played it
we've not got a specific topic discussing it's virtues or explaining what it is
like to newbies.
Like several things, this I tried partly because I want to do a db entry. I
read up some bits of the wiki first, and I confess I wasn't enthusiastic due to
the fact that aardwolf is a big, big combat game, about the absolute opposite
of something like Clok or fluxworld, indeed some things I read about in the
wiki like the inbuilt speedwalks and generated quests remineded me disturbingly
of project bob, a game I confess I did not enjoy due to it's lack of
descriptions and ridiculously complex stats system.
However, when I learnt that several people on the audeasy list were fans,
including none other than Jeremy Brown from valliant galaxy I began to think
there was more to the game, and as I fancied getting out of my general slump of
illness and into a new game I thought I would give it a try.
And I can say in general I'm impressed!
For a game with such a major focus on mob slaughter, the areas are very well
written and there are some great quests involved, albeit that one of them I was
over thinking rather too much (it said expose the evil and all I had to do was
type expose).
The newbie area in particular I have really enjoyed for how relaxed it is, it
is a series of lessons but actually your encouraged to go off and explore in
between, so I stopped off in a couple of specific areas to bang off some quests.
Also, for a game which is primarily combat focused you level up fairly quickly
which is nice, and apparently the max xp to level is set relatively low meaning
that your not stuck around grinding for too long with nothing happening. That
is why when you hear you need to spend 200 levels as each class it's not as bad
as it sounds (after around four hours I'm already level 12). You also don't get
overwhelmed by hundreds of skills and spells to practice either, and sinse
practices are fairly easy to come by and most spells and skills just train with
two or three you can afford to be generous rather than having the problem of
deciding all sorts of things about your build and risking buying something not
useful. Indeed speaking of practices I do like the way training core stats and
practicing abilities are done with separate trains, meaning that you don't have
to constantly worry about maxing your stats, just keep advancing them as you go.
I also like the fact that unlike in most games there isn't a huge number of
agro mobs, meaning you get time to explore without a huge group of things
jumping on you, and with some of the scan and speedwalk commands it's very easy
to find where new areas are.
The main area goals, which are pre written quests have been fun, though I've
only just started on the autoquests and am unfortunately currently a tad stuck
given that one autoquest is asking me to kill some mobs behind locked doors I
don't know how to unlock (but I'll figure it out hopefully).
The bad bits are that yes, this is a combat game. There are apparently other
activities like skinning and smithing but there is lots of combat, although pk
is very much an opt in thing. Also, death comes with a corpse drop with all
your gear. I've not experienced this yet, though apparently there are players
who specifically devote their time to corpse retreaval, but still it's not a
mechanic I like very much.
So, very good for questing and exploring, though like any game perhaps with
drawbacks, and I'm enjoying trying it.
I'm Thelok on there just like in Alter if anyone decides to join me.
The connection info is:
aardmud.org port 23
http://www.aardwolf.com/
Beware the grue!
Dark.
---
Gamers mailing list __ [email protected]
If you want to leave the list, send E-mail to [email protected].
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/[email protected].
If you have any questions or concerns regarding the management of the list,
please send E-mail to [email protected].
---
Gamers mailing list __ [email protected]
If you want to leave the list, send E-mail to [email protected].
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/[email protected].
If you have any questions or concerns regarding the management of the list,
please send E-mail to [email protected].