Hello,
Well, I just admire any programming language--or any game creation language, 
where you can write statements like:
A thing can be either known or unknown.  A tthing is usually unknown.
And then logic comes up when you can say that things happen wheen such and 
such a thing is known, etc.  I just love that.
I got an interesting reaction from somebody the other day, a friend of mine 
in computer science.  I showed him a fragment of I7 source code.
His first question was: "This is code?"  I said it was, which was true.  He 
next asked, "Does it work?"  I said yes, because it does.  He said something 
like, "I'm impressed," and walked off.
Just some thoughts,
Zack.

----- Original Message ----- 
From: "Raul A. Gallegos" <[EMAIL PROTECTED]>
To: <gamers@audyssey.org>
Sent: Saturday, January 20, 2007 11:01 PM
Subject: Re: [Audyssey] Adrift


> Hello Azck. I must agree here. Inform 7 is much more powerful than
> Adrift. However, for the novice or for the non-programmer who wants to
> make a text adventure game, Adrift is a good starter.
>
> When I started planning the games I'm working on I made a choice to go
> with Adrift because I wanted to get the games out and not have to deal
> with learning a programming language of sorts.
>
> I had a choice between tads or Adrift and I ended up going with Adrift.
>
> However, when you look at such classics like the infocom games you can
> see the power of Inform style games have to offer. Adrift cannot come
> close IMHO, but again, there is that learning curve for me.
>
> * Zachary Kline <[EMAIL PROTECTED]> [2007-01-20 22:33]:
>>     An interesting--and so far for me very nice--alternative to Adrift is
>> Inform 7.  That's at:
>> www.inform-fiction.org
>> You want I7, not I6.  It's still programming, but it's very different, 
>> and
>> much more powerful than Adrift.  Not to mention it's free.
>> If you've got any questions, feel free to drop me a line.  I'll be glad 
>> to
>> answer them.
>> Thanks,
>
>
>
> -- 
> And an host was given him against the daily sacrifice by reason of
> transgression, and it cast down the truth to the ground; and it
> practised, and prospered.
> -- Daniel 8:12
> Raul A. Gallegos ... IliwSsmc
>
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