I finally checked my email, so I saw the posts on this game and the debate
on violent content, etc.  So here's my opinion after playing it for some
time.

In the real world I am 36 years of age, and I am probably one of the most
tenderhearted, nonviolent people you'll ever meet.  I'm the guy who will
give his last dollar to the homeless man in the doorway, or give him the
shirt off my back.  I am anti-death penalty, for several reasons.  The
thought of taking another human life is repugnant to me.  I myself have been
a victim of both domestic violence as well as criminal violence by a
stranger.  So in the real world, if someone were doing what the characters
in this game are doing, then I'd be horrified.  That being said, I love the
game.  I get the chance to play the complete opposite of who I am in the
real world in a fictional one, with no reprisals, no consequences.  How cool
is that?  I grew up with games like Mortal Kombat, Street Fighter, Double
Dragon, etc.  I've had GTA described to me, and there are parts of that game
that are extremely graphic.  I even tried out D&D when I was younger, around
13 or so, despite all the people I've heard saying how evil that particular
game is.  But guess what?  Despite my playing games with violent content in
my younger years, I'm not a cold-bloodded killer, I don't fantasize about
becoming some psycho serial killer, I don't have waking dreams of mass
murdering everyone around me.  So my opinion is that everyone should relax a
little bit and give us credit for the brain that we have, that we can
separate a fictional world from the real one.  And let's give parents some
credit as well, that they know their children and whether they can handle a
game like this.  Let's all just have fun with a game that gives us good guys
a chance to be bad.  There's a definite appeal to letting my hair down in an
alternate world, to doing things in that world I know for certain I wouldn't
do in the real one.
Now, some suggestions for Aaron for future releases:
Several things could be included to increase the storyline, to augment your
goals.  For example, we're a gang, right?  Most gangs nowadays are usually
into drugs, weapons, some way to make cash if they're not robbing banks.  So
perhaps give us a stage where we can sell weapons that we get from the guys
we kill that we don't need.  (I've got over 300 pistol cartridges that I
will never use, over 100 knives, etc).  It could be a pawn shop, or it could
be that we're unknowingly selling weapons to another gang, which just might
come back to haunt us, or even undercover ATF or FBI.  Add a stage where we
can sell drugs to people on the street, and add in undercover cops, local at
first, then DEA and FBI once we reach a certain level,  that try to thwart
our efforts.  To help neutralize that threat, we could have the ability to
try to bribe some cops, get them on our payroll.  Another thing you should
include is rival gangs.  We're causing all this mayhem, stacking up body
counts and cash, and in the process we're taking the glory and attention
away from the resident gangs of the city, and now they want their streets
back.  So our next job gets crashed not only by the cops, but by members of
a rival gang or two from the city.  So now starts the gang war, and the
battles will increase territory and unlock stages for us if we win, as well
as providing us with the spoils of different weapons, more cash, and drugs
that we can then try to sell or distribute amongst ourselves.  And perhaps
if we fight well enough, or if we sell enough drugs successfully and take
enough of their customers, the rival gang might just get displeased enough
to call in a big cartel to  try to bring us down.  And if we manage to
defeat the cartel, we get one hell of a reward...smile.
Also, if the shotgun is the best weapon of this first release, definitely
some automatic weapons should be included in the next one.  And I'm done
rambling for now, lol.


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