As far as text games go, actually it's quite surprising just how popular text games are, look at the choiceofgames and hosted games. I tend to find the issue with muds is a more specific mud thing, because muds perport to be real time online rpgs, and thus alteraeon gives people the impression of something which is (as one blind member put it), sort of like accessible world of warcraft.

That is what I mean about a message to the fact that alteraeon is not a mud, it's got nothing to do with text games generally, just the fact that alteraeon isn't representative of how muds work.

As to people wanting sound, well the thing I find quite funny about this discussion is it mirrors one I had with a friend of mine a few weeks ago, discussing the differences between audio, reading books and watching tv, and the pacitivity pacivity and lack of extra imagination due to the presentation of complete reality on screen as oposed to the imagination required in either audio or text.

I tend to find those people who have a strong audio rather than text preference tend to be those people who don't particularly read anyway, or are more interested in pure action and mechanics than atmosphere. For example, I know audio defense was rather more popular on Ios than anything of somethinelse other titles simply because it had guns and shooting and lots of arcade style action (with admittedly some awsome mechanics), so appealed to people who just wanted an action fest, as well as people like me who enjoyed the mechanics but also appreciated the game's humour and atmosphere.

Now I have no problem with people liking action in games, I do so myself, however perhaps such people should not be playing muds, or should understand that muds are text games primarily.
Beware the grue!

dark.

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