As far as text games go, actually it's quite surprising just how popular
text games are, look at the choiceofgames and hosted games. I tend to find
the issue with muds is a more specific mud thing, because muds perport to be
real time online rpgs, and thus alteraeon gives people the impression of
something which is (as one blind member put it), sort of like accessible
world of warcraft.
That is what I mean about a message to the fact that alteraeon is not a
mud, it's got nothing to do with text games generally, just the fact that
alteraeon isn't representative of how muds work.
As to people wanting sound, well the thing I find quite funny about this
discussion is it mirrors one I had with a friend of mine a few weeks ago,
discussing the differences between audio, reading books and watching tv, and
the pacitivity pacivity and lack of extra imagination due to the
presentation of complete reality on screen as oposed to the imagination
required in either audio or text.
I tend to find those people who have a strong audio rather than text
preference tend to be those people who don't particularly read anyway, or
are more interested in pure action and mechanics than atmosphere. For
example, I know audio defense was rather more popular on Ios than anything
of somethinelse other titles simply because it had guns and shooting and
lots of arcade style action (with admittedly some awsome mechanics), so
appealed to people who just wanted an action fest, as well as people like
me who enjoyed the mechanics but also appreciated the game's humour and
atmosphere.
Now I have no problem with people liking action in games, I do so myself,
however perhaps such people should not be playing muds, or should understand
that muds are text games primarily.
Beware the grue!
dark.
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