Hi Daniele,

Unfortunately, there is nothing quite like Unity or Unreal for VI
audio game developers. The closest thing to it right now is the
Blastbay Game Toolkit, (BGT,) which of course requires a fair amount
of scripting and coding by hand. That said, you'll find the majority
of software development is that way for a blind or visually impaired
user anyway because graphical tools for software development and
design just aren't that accessible using a screen reader. If you are
wanting to design audio games the best way is to learn how to code it
by hand and forget the graphical designers like Unity or Unreal as
there just isn't anything accessible on par with that technology.

I'll just use for example Microsoft's Visual Studio 2013 for standard
application development. While the software is usable after a fashion
for manual coding a lot of the drag and drop and point and click
designer technology our sighted peers enjoy just isn't accessible or
is a pain to work with a screen reader. I have found if I want to
design a standard control or design a dialog box I can do it quicker
and easier just by coding it by hand rather than spending my time
fighting with the inaccessible forms designer. It might mean a bigger
learning curve but it is often worth it as the VI programmer will know
more about the workings of the application than the average sighted
developer because he or she has more hands on experience with the
code.

The same principles applies to games. If you want to design audio
games get yourself some good books on game programming and learn the
ins and outs of the fundamental principles of programming games rather
than relying on Unity and other tools like that. They aren't
accessible and I think you'll actually enjoy having a more in depth
understanding of how your game works anyway.

Cheers!


On 5/25/15, Daniele Casarola <[email protected]> wrote:
> Hi Everyone!
> My name is Daniele, I'm 32, I'm visually impaired and I'm from Italy.
> This is my first mail in the Audyssey group; a user of audiogames.net
> kindly linked me to your website (most of website sections seem to be down,
> I hope that's not a problem on my side).
>
> I'm visually imparied since I was born but anyway I was able to work like a
> 3D Designer (Inot developer) for Architectural Visualization and Game
> Desing.
> Recently my sight starts to decrease, and I'm not more able to do that.
>
> So I've discovered the world of AudioGames and I'm wondering if exist a
> Game Engine accessible for blinds, a sort of Unity or UnrealEngine that can
> be navigated via Screen Reader.
>
> The final task is to create an immersive interactive audio game in first
> person. Something similar to Papa Sangre.
>
> During my research I've met Blastbay Studio application (BGT) but it seems
> to be more for developer then for designer; a very nice guy has created an
> Engine called "Heat Engine" on the basis of BGT.
>
> I'd like to know if there's something else too.
>
> Thank you very much in advance.
>
> Daniele.
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