Hi.
Aaron here... Thanks Shaun, happy to hear you like this one. I would like to have us support PayPal too, so maybe it'll happen eventually. No guarantee though, Apparently Dennis has already poked around at that idea a little in the distant past, according to a post from himself on our release announcement thread on the audiogames.net forum. We'll see if he feels like going at it again.

That said though, and I mean this in the best way possible, why not try to store your info electronically so you can access it, if you can't commit it to memory? By memory here, I mean the human brain, lol. I got someone to tell me what my card is and I wrote it in a text file. Of course, be careful not to have that out in plain site so anyone can get it. If necessary, put it on a flash drive that you don't have plugged in until you need it, could probably get one of those for the price of Yellowbonnet, oops that's bad business on my part, shame on me.

Anyway this has come up a few times on the Audiogames.net forum too. Mixed in among all the messages where people want to complain about the name Guidedog because they think it singles out blind folks are some messages where people want us to support Pay Pal because they are blind and don't have access to their credit card details, grin.

No mistake, though, I like PayPal as much as the next guy, we shall see where things go. Thank you again for your good feedback.






On 6/8/2015 10:57 PM, shaun everiss wrote:
Yeah the game rocks.
now if gd games supports paypal I'd go and buy it but it doesn't.
The game is really good for what it is.

At 09:28 p.m. 8/06/2015, you wrote:
Announcing Yellowbonnet from Valiant Galaxy Associates We are happy to announce the inauguration of our new line of minigames. These games will be priced inexpensively and allow us to explore other genres and time periods from our main line of Valiant Galaxy products. Fresh from the amazing efforts of our beta test team comes Yellowbonnet. Yellowbonnet is the first minigame in Valiant Galaxy Associates’ series of Western games. In the game, the player takes on the role of a new arrival in the western town of Yellowbonnet in the year 1885. As a newcomer, you need income. There are six jobs hidden about the map, as well as objects for the finding that can be sold for money. Complete all six jobs in the shortest amount of time, and gain as much money as possible. But be warned: Yellowbonnet holds dangers as well. Mad bulls, vicious outlaws, and drunken cowboys can all pose a threat as you progress through the town. Yellowbonnet uses a map mode for exploration and movement and a menu mode for interaction and combat. The map is laid out on a simple seven by seven grid and the town has twenty locations, and five main streets. As the player navigates they will find characters to interact with, locations to look at and search, and possibly items to buy or sell. The controls are simple, and the gameplay quick. A typical game can be completed in 15-45 minutes. Yellowbonnet is completely self-voicing. The game is menu-driven, and there is no need to worry about being able to place your mouse in an exact position. Documentation is included with the game itself, and you can access our online documentation from inside the game. The game is forgiving, and if you must take a phone call or step away from your computer, your Wild West adventure will still be waiting. With over three dozen characters, twenty locations, and a high degree of random chance, the game is extremely replayable. Yellowbonnet is our first game to utilize the GuideDog Games service. GuideDog is a revolutionary games distribution service designed to act as an interface between game developers and visually impaired players (similar to Steam). The service is operated by Dennis Towne, owner and operator of Alter Aeon, and uses the same credit card encryption and account management system that Alter Aeon uses. Once you have an account with GuideDog, you can purchase any of our future games through it with no trouble. Account creation is quick and easy, and purchasing a game from start to finish takes about five minutes. Yellowbonnet needs heroes, won’t you step up and be counted? --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].


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You can make changes or update your subscription via the web, at
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please send E-mail to [email protected].


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If you want to leave the list, send E-mail to [email protected].
You can make changes or update your subscription via the web, at
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