I considered adding an amusing line to that extent to my earlier post, but the very thought of doing 100-200 of those by hand is... let's just not go there.
-------------------------------------------------- From: "Josh K" <[email protected]> Sent: Friday, June 19, 2015 10:59 To: "Gamers Discussion list" <[email protected]> Subject: Re: [Audyssey] braille/large print/other media for audio games (was info games game engines) or you could get a refurbished perkins brailler and type them up by hand or a less expensive option would be make the pamflets with a $5 slate and stylus. they make great quality braille especially the plastic ones. follow me on twitter @joshknnd1982 On 6/19/2015 2:55 AM, Thomas Ward wrote: > Hi Dark, > > It is an interesting concept, but I wonder how many members of said > organizations already know about audio games. I have seen the rants > about NFB etc on the Blind Zone and over on the Audio Games Forum so > obviously there are people within those organizations who know about > the audio games community. It just is unknown to what extent they > already know about audio games and need such an introductory pamphlet > as you describe. > > However, before a person can get to that point I can see some > prohibitive costs getting in the way of handing out such a simple > leaflet. Unlike print material which only costs the person a bit of > paper and ink the process of braille is a much more expensive > endeavor. For one thing if someone does not already own one or know > someone with a braille embosser we are looking at %$5,000 to $10,000 > easy just for the braille embosser alone. Then, factor in the > outrageous prices for a grade 2 translation software package like > Duxberry, and the person has already sunk thousands into the process > without even buying the paper. Add to the costs however much paper one > needs and I'm not convinced handing out a leaflet will be worthwhile > because it will cost more to print up the free material than anyone is > likely to earn back from new markets. > > Another issue is that although organizations do exist and they may be > a way of introducing audio games to blind customers there are quite a > number of blind people who are somewhat isolated from the rest of us. > They don't attend conventions, don't belong to any blindness > organizations, and if they have a computer don't use the web for > anything more than exchanging e-mails with a few close friends or > family. Although, it sounds outrageous that anyone can or would be > that cut off from the blindness community I have actually met a few > people like that over the years who were uninformed about their > options because they exist in a bubble outside the blindness > community. There does not seem to be a good way to reach those people > because they aren't in the loop so to speak. > > Cheers! > > > On 6/16/15, dark <[email protected]> wrote: >> Hi jeremy. >> >> A sort of general physical publication for various blind organizations >> might >> >> be a good idea in the future, sort of like a physical version of audeasy, >> but that wasn't the sort of scale I was thinking just as far as getting >> people on board went. >> >> What I was imagining was somethingmore like a general introduction, >> perhaps >> >> twop thousand words at most which just explains what audio games are, >> what >> the bennifits of playing them might be, the differences betwene >> audiogames >> and text games etc. >> >> It might have some examples mentioned but these wouldn't be adverts for >> any >> >> specific developers as much as just "shades of doom is a great example of >> an >> >> fps" type of thing. >> >> i would also not suggest selling it, but having it as a freely available >> informational leaflet who's production is financed by a number of people >> in >> >> the community, though whether enough funds could be generated to produce >> sufficient copies would be another question. However if I were a person >> who >> >> didn't know about audiogames I am more likely to pick up a free braille >> or >> print leaflet from a table at the next function of blind organization x >> than >> >> pay for something about a subject I've never heard of before. >> >> Of course, if it was successful and people liked it, more specific >> things >> could be done later, but I don't think we're at that point sinse for >> most >> people in places like The Rnib it's just a matter of knowing that >> accessible computer games exist! let alone advertising anything specific. >> >> Beware the Grue! >> >> Dark. >> learn. The world is vast and wondrous strange and there are more things >> benieth the stars than even the archmaesters of the citadel can dream. > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. 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