i think the biggest atraction for me when it comes to this game is the whole 
idea of starting out with absolutely nothing and building everything up. the 
biggest critisism i have of the game is that more helpfiles are required. 

having said this, it's 1 of the best muds out there. far better and more 
flexible than the likes of star conquest. 

Sent from my iPad

> On 11 Oct 2015, at 17:46, Travis Siegel <[email protected]> wrote:
> 
> I need to get back in there, it's been a while since I played wayfar.  I 
> don't remember what planet you were on, but I think sand is present on each 
> and every planet, it just takes some searching.  I've mapped all the planets 
> I hang out on, so  I can find anything I'm looking for, but it's a
> bit of a hassle at times even so.  I do have several space craft, and I have 
> gone pirate hunting, (that's where I got my first two robots) and although 
> that's fun, I like building stuff more than fighting pirates, critters, 
> aliens, and the like.  Although, I do enjoy the asteroid mining. It's 
> possible to obtain materials with *much* higher quality ratings than those 
> found on planet surfaces, lending a huge boost to those products you build 
> for various things.
> I really like the concept of wayfar, and I hope others take a page from the 
> wayfar book, and make more of these kinds of games.  I love them.
> 
> 
> 
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