no, i mean, i could make that into a game and code t with vb it's so basic.

regards,

damien




----- Original Message ----- 
From: "ian and riggs" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, January 30, 2007 7:20 PM
Subject: Re: [Audyssey] silly game idea


> yohondie's is better
> ----- Original Message ----- 
> From: "Yohandy" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Tuesday, January 30, 2007 7:15 PM
> Subject: Re: [Audyssey] silly game idea
>
>
>> Lol. that's just hilarious. Killing robbers under the floor? Heh. How
>> about
>> the game has levels? Level one you have 10 robbers, 2 20, 3 is 30, and so
>> on
>> till level 20 or so. Of course the robbers get faster and faster. Once 
>> you
>> complete all 20 levels, the boss comes after you. He throws different
>> items
>> like clipboards, papers, and the like which you have to catch in midair
>> and
>> throw back at him. Lol. Think I made the game even weirder now.
>>
>>
>>
>> -------------
>>
>> For an amazing video gaming site containing original soundtracks, game
>> art,
>> etc, go here.
>>
>> http://gh.ffshrine.org?r=16426
>>
>>
>> ----- Original Message ----- 
>> From: "nicol" <[EMAIL PROTECTED]>
>> To: "Audyssey Blind gaming Gamers discussion list" <Gamers@audyssey.org>
>> Sent: Tuesday, January 30, 2007 1:37 PM
>> Subject: [Audyssey] silly game idea
>>
>>
>>> HI all
>>> since the audio game maker project is going to kick in soon after the
>>> bartimious project have settled in after the fire, I thought of dropping
>>> a
>>> silly game idea which came in my mind.
>>> It happened all like this.
>>> One day at work my computer stressed me out completely because it was
>>> hanging  up constantly.
>>> So I got totally beyond myself and I start banging my feet on the 
>>> floor,
>>> something I won't normally do.
>>> One of my colleagues, normally when  he wants to make me attentive to
>>> something,  he would walk up to me, tap me on my shoulder and talk to 
>>> me,
>>> he
>>> doesn't send me e-mails that often.
>>> So I got this formal e-mail message:
>>> Will you please stop banging your feet?
>>> I laughed at the formality of asking me.
>>> So I thought of a game idea.
>>> Your task is to kill enemies hiding under the wooden floor of your
>>> office.
>>> You kill them by banging your feet.
>>> Its robbers that hides under the floor.
>>> You get the following  e-mail from your colleague unaware that you are
>>> killing enemies.
>>> Hi
>>> Will you please stop banging your feet? You are disturbing everyone that
>>> wants to work.
>>> At that moment you realize that  you have to kill the last robbers 
>>> before
>>> havoc breaks loose and that there isn't time to reply to your colleague.
>>> So you give your feet another few good bangs and before your colleague
>>> can
>>> drop another serious message he hears the death cries of the robbers.
>>> This game called foot bang is a nice point racker.  Once you manage to
>>> kill
>>> 50 robbers you win the game.  You have to bang your feet several times 
>>> to
>>> kill each robber and if you are not quick enough, the robber comes out
>>> from
>>> underneath the floor and  kills you.
>>> The game is self voicing and so no screen reader is required.
>>> If you are interested in making such a game  it will be good to define
>>> the
>>> keystrokes so that control will bang your feet, and shift will speak 
>>> your
>>> points.
>>> You will hear each robber's death cry .
>>> You will hear constant  e-mail messages from your colleague asking you 
>>> to
>>> stop banging your feet.
>>> Also if you don't kill all 50 robbers in time, your colleague will 
>>> report
>>> you to your boss which will  come into your office and dismiss you for
>>> causing havoc while you are suppose to work. Once that happens the game
>>> is
>>> also over.
>>> The  voice speaking   your score as you press shift and the voice 
>>> reading
>>> your colleague's e-mail messages is 2 different voices.
>>> It would be nice if the voice speaking the e-mail messages can be an
>>> eloquence voice.
>>> Each e-mail message will  become a more urgent request.
>>> But if you guyhs are going to try out creating such a game, you must
>>> really
>>> find or record a good foot banging sound.
>>> Give it a  try once audio game maker is available.
>>> Audio game maker is not for me, I'm just not the type of person who have
>>> cold hard logic.
>>> But I'm leaving it for you guys.
>>> This is just a silly idea that came up in my mind when I received my
>>> colleague's formal polite e-mail request.
>>>
>>>
>>> _______________________________________________
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>>
>>
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