no, i mean, i could make that into a game and code t with vb it's so basic.
regards, damien ----- Original Message ----- From: "ian and riggs" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <gamers@audyssey.org> Sent: Tuesday, January 30, 2007 7:20 PM Subject: Re: [Audyssey] silly game idea > yohondie's is better > ----- Original Message ----- > From: "Yohandy" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" <gamers@audyssey.org> > Sent: Tuesday, January 30, 2007 7:15 PM > Subject: Re: [Audyssey] silly game idea > > >> Lol. that's just hilarious. Killing robbers under the floor? Heh. How >> about >> the game has levels? Level one you have 10 robbers, 2 20, 3 is 30, and so >> on >> till level 20 or so. Of course the robbers get faster and faster. Once >> you >> complete all 20 levels, the boss comes after you. He throws different >> items >> like clipboards, papers, and the like which you have to catch in midair >> and >> throw back at him. Lol. Think I made the game even weirder now. >> >> >> >> ------------- >> >> For an amazing video gaming site containing original soundtracks, game >> art, >> etc, go here. >> >> http://gh.ffshrine.org?r=16426 >> >> >> ----- Original Message ----- >> From: "nicol" <[EMAIL PROTECTED]> >> To: "Audyssey Blind gaming Gamers discussion list" <Gamers@audyssey.org> >> Sent: Tuesday, January 30, 2007 1:37 PM >> Subject: [Audyssey] silly game idea >> >> >>> HI all >>> since the audio game maker project is going to kick in soon after the >>> bartimious project have settled in after the fire, I thought of dropping >>> a >>> silly game idea which came in my mind. >>> It happened all like this. >>> One day at work my computer stressed me out completely because it was >>> hanging up constantly. >>> So I got totally beyond myself and I start banging my feet on the >>> floor, >>> something I won't normally do. >>> One of my colleagues, normally when he wants to make me attentive to >>> something, he would walk up to me, tap me on my shoulder and talk to >>> me, >>> he >>> doesn't send me e-mails that often. >>> So I got this formal e-mail message: >>> Will you please stop banging your feet? >>> I laughed at the formality of asking me. >>> So I thought of a game idea. >>> Your task is to kill enemies hiding under the wooden floor of your >>> office. >>> You kill them by banging your feet. >>> Its robbers that hides under the floor. >>> You get the following e-mail from your colleague unaware that you are >>> killing enemies. >>> Hi >>> Will you please stop banging your feet? You are disturbing everyone that >>> wants to work. >>> At that moment you realize that you have to kill the last robbers >>> before >>> havoc breaks loose and that there isn't time to reply to your colleague. >>> So you give your feet another few good bangs and before your colleague >>> can >>> drop another serious message he hears the death cries of the robbers. >>> This game called foot bang is a nice point racker. Once you manage to >>> kill >>> 50 robbers you win the game. You have to bang your feet several times >>> to >>> kill each robber and if you are not quick enough, the robber comes out >>> from >>> underneath the floor and kills you. >>> The game is self voicing and so no screen reader is required. >>> If you are interested in making such a game it will be good to define >>> the >>> keystrokes so that control will bang your feet, and shift will speak >>> your >>> points. >>> You will hear each robber's death cry . >>> You will hear constant e-mail messages from your colleague asking you >>> to >>> stop banging your feet. >>> Also if you don't kill all 50 robbers in time, your colleague will >>> report >>> you to your boss which will come into your office and dismiss you for >>> causing havoc while you are suppose to work. Once that happens the game >>> is >>> also over. >>> The voice speaking your score as you press shift and the voice >>> reading >>> your colleague's e-mail messages is 2 different voices. >>> It would be nice if the voice speaking the e-mail messages can be an >>> eloquence voice. >>> Each e-mail message will become a more urgent request. >>> But if you guyhs are going to try out creating such a game, you must >>> really >>> find or record a good foot banging sound. >>> Give it a try once audio game maker is available. >>> Audio game maker is not for me, I'm just not the type of person who have >>> cold hard logic. >>> But I'm leaving it for you guys. >>> This is just a silly idea that came up in my mind when I received my >>> colleague's formal polite e-mail request. >>> >>> >>> _______________________________________________ >>> Gamers mailing list .. Gamers@audyssey.org >>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >>> visit >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>> any subscription changes via the web. >> >> >> _______________________________________________ >> Gamers mailing list .. Gamers@audyssey.org >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. > > > > > > ___________________________________________________________ > All new Yahoo! Mail "The new Interface is stunning in its simplicity and > ease of use." - PC Magazine > http://uk.docs.yahoo.com/nowyoucan.html > > > _______________________________________________ > Gamers mailing list .. 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