Firstly, the game play in this game actually reminds me of old school
x25 discussion chat interface, or maybe ICQ's internet chat back in late
90's.
Secondly, am not managing to figure out the second step in episode 0 -
to override the locked door, you seem to be meant to search for the
door's ID in the database, but, have not managed to figure out the
search terminology, or else, maybe I am approaching this the wrong way -
for example, the first time you get to this step, there's an additional
bit of a recorded audio clip prompt that I am not sure I am hearing
correctly, since it's a bit soft/unclear, but, either way, I am not
managing to get the ID for the door you need to instruct the system to
unlock.
Has anyone else managed to get past this step, and, if so, can you
perhaps tell me the steps you took to get there?
TIA
Jacob Kruger
Blind Biker
Skype: BlindZA
"Resistance is futile, but, acceptance is versatile..."
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