Perhaps.  Try shooting for an average of 15 in all your starting stats in 
the table: might, agility, body, mind, spirit, luck, etc.  The closer to 20 
you can get them, the better.
Betty
----- Original Message ----- 
From: "Josh" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Sunday, February 11, 2007 9:54 AM
Subject: Re: [Audyssey] sryth help


> hmmm. Maybe I should make a new and better character?
>
> Josh
>
> ----- Original Message ----- 
> From: <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Sunday, February 11, 2007 6:08 AM
> Subject: Re: [Audyssey] sryth help
>
>
>> Hi Soren and list,
>> That's kind of why I was asking quite a few questions lately. I didn't
>> want to waist a good thing if you know what I mean. smile
>> I believe I have developed a pretty decent character.
>> Maybe you guys could set up another user account and pay another $10 to
>> get the bonus. I know that's pretty sneaky huh. hahaha!
>>
>> Well, here's my current standings so far. Maybe you guys can give me some
>> guidance here.
>> I also have quite a bit of items to sell. However, I don't know if I'll
>> need them later.
>> Thanks
>> AC
>>
>> Mighty1
>> MR:40  SP:61  NV:11
>> table with 2 columns and 5 rows
>> Melee Rating
>> 40/40
>> Stamina
>> 61/61
>> Nevernal Rsv.
>> 11/11
>> Gold
>> 549
>> table with 3 columns and 7 rows nesting level 1
>> Agility
>> 20
>>  superhuman
>> Might
>> 9
>>  average
>> Body
>> 13
>>  above avg
>> Aura
>> 18
>>  amazing
>> Mind
>> 15
>>  exceptional
>> Spirit
>> 20
>>  superhuman
>> Luck
>> 20
>>  superhuman
>> table end nesting level 1
>>
>> Experience
>> 4,238
>> Alignment
>> Good
>>
>>
>> +  use a skill  +
>> use
>>
>>
>> +  use a power  +
>> use
>>
>>
>> +  use an item  +
>> use
>>
>>
>> table with 4 columns and 2 rows nesting level 1
>> Marks of Death:
>> 0
>> Runes of Life:
>> 17
>> Adv Tokens:
>> 0
>> Adventure Log
>> table end nesting level 1
>>
>> Mighty1
>> MR:40  SP:61  NV:11
>> Experience: 4,238
>> Arcana
>> Use
>> table with 3 columns and 3 rows
>> Mastery:
>> 30  -  Skillful
>> Cost to Train:
>> 58 Exp.* -
>> Train
>>
>> * 10% Exp. bonus
>> Specific Exp.:
>> 0
>> table end
>>
>> Archery
>> Use
>> table with 3 columns and 3 rows
>> Mastery:
>> 40  -  Accomplished
>> Cost to Train:
>> 115 Exp.* -
>> Train
>>
>> * 10% Exp. bonus
>> Specific Exp.:
>> 0
>> table end
>>
>> Horsemanship
>> Use
>> table with 3 columns and 3 rows
>> Mastery:
>> 20  -  Journeyman
>> Cost to Train:
>> 29 Exp.* -
>> Train
>>
>> * 10% Exp. bonus
>> Specific Exp.:
>> 0
>> table end
>>
>> Thievery
>> Use
>> table with 3 columns and 3 rows
>> Mastery:
>> 30  -  Skillful
>> Cost to Train:
>> 54 Exp.* -
>> Train
>>
>> * 15% Exp. bonus
>> Specific Exp.:
>> 0
>> table end
>>
>> Weaponry
>> Use
>> table with 3 columns and 3 rows
>> Mastery:
>> 40  -  Accomplished
>> Cost to Train:
>> 128 Exp. -
>> Train
>> Specific Exp.:
>> 15
>> table end
>>
>> Weaponry: Slashing
>> Use
>> table with 3 columns and 3 rows
>> Mastery:
>> 40  -  Accomplished
>> Cost to Train:
>> 128 Exp. -
>> Train
>> Specific Exp.:
>> 8
>> table end
>>
>>
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>
>
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