But there probably arent enough of us to make a difference, at least not enough of us willing to speak up. First we have to convince EVERY blind gamer in the world who thinks mainstream games should be more accessible to speak up. That's what the Game Accessibility project is trying to do, come up with statistics to show to the mainstream devs that might convince them we're out there and that we might be worth looking into. Bryan and Jennie ----- Original Message ----- From: "Richard Sherman" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <[email protected]> Sent: Saturday, February 17, 2007 7:12 PM Subject: Re: [Audyssey] Forcing accessibility was: deal or no deal
> Hi all, > I have read all postings regarding this and time for me to chime up here. > > I don't mean to put words in Dennis's mouth but I dont think he meant > "force" butfor all of us who wish to have our voice heard to speak up and > contact the main stream developers that there might be a market for their > software or game to the visually impaired or making it accessible. I > contacted the makers of the "dealor no deal" game and they appear to be > very > responsive. I requested that they consider adapting their software for the > visually impaired. Nothing was stated about force but just speaking up and > letting them know that if possible, it would probably benefit their > company. > That's all, just speaking up. > > Of course all games and software cannot be made accessible, but it does > not > hurt to speak up and ask. Most time sit is better for the big boys to say > no, then for us little ones to put ourselves down and say no for them. > That > is all. > > As for the auto thing, a while ago someone asked and there is many > accessible auto. Not for the visually impaired but for other handicaps. > > And yes, we might be spitting in the wind but at least I can sit back and > say I tried to make something better for myself and others by speaking up > and not letting the world pass us by. > > Time to get off my soap box before a mod comes by and knocks me off. > > Rich > ----- Original Message ----- > From: Che > > > I for one don't think we have any business trying to force companies to > make their games accessible. > First of all, for the vast majority of games, it simply cannot be done, > it > would be like trying to force the car manufacturers to make their > automobiles accessible. > Secondly, it places a black mark on the perception of blind folks in > general, as people will roll their eyes and say "Well here go the blind > again, asking the many to sacrifice for the few for no good reason." > If I thought even a small percentage of mainstream games could be made > accessible, I would feel differently, but I'm afraid you are spitting in > the > wind on this one. > We're just going to have to accept the fact we're dependant on a > handful > of developers to make games for us due to our small market, and help them > out as much as we can by buying their games. Or, like me, you can learn > how > to program games yourself and create quality games for the blind. > Out. > Che > _______________________________________________ > Gamers mailing list .. [email protected] > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
