hi. that's a good idea. yes, we will be offering shareware games, i intend bomb blaster to be. this game isn't complete however, and we are also helping out with five other audiogames originally not started on by x-sight interactive. speaking of other games, i also forgot to mention that the Bop It Extreme is being redeveloped, now known as X-BeepBop, or just BeepBop.
regards, damien ----- Original Message ----- From: "Davy Kager" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <gamers@audyssey.org> Sent: Sunday, March 04, 2007 3:47 PM Subject: [Audyssey] Contests was Re: bomb blaster! > Hi, > > Speaking about contests, a few weeks or months ago I was thinking about > some > system to promote your games. I thought of a contest where people have to > beat each other (highest score, best time) in a freeware game. That game > would be a sort of demo for a more extended shareware game. The one with > the > best results obtains a free copy of this full game, and the others are > triggered to purchase it, because they've played the demo. You could do > such > a contest every two or three months. > Of course this is only possible if you offer shareware games, but I think > that it would add much more "multiplayability" to a game. > ----- Original Message ----- > From: "damien c. sadler - head of x-sight interactive" > <[EMAIL PROTECTED]> > To: "Gamers Discussion list" <gamers@audyssey.org> > Sent: Sunday, March 04, 2007 4:27 PM > Subject: Re: [Audyssey] bomb blaster! > > > don't know yet. you've got to remember that this game has just started > development and have no idea of the extra features i may add. > coincidentally, when i first thought up the idea of the game, i was > thinking > of a rewarding system for completing certain tasks, but liam happened to > beat me to that one with jd. > so instead, i may have a contest system where every gamer who goes above a > certain score will be given a choice to enter some sort of contest, > whether > it be a mod contest, a points contest, a time contest, whatever contest is > being run at the time. > what do you guys think of this idea? i'm trying to come up with something > that will give it a lot of replay value. i don't believe in just charging > for games that once you complete it they become boring. > so keep the suggestions coming please. i'm always looking forward to > hearing > from others. > > regards, > > damien > > > > > > ----- Original Message ----- > From: "nicol" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" <gamers@audyssey.org> > Sent: Sunday, March 04, 2007 2:49 PM > Subject: Re: [Audyssey] bomb blaster! > > >> How much are you going to charge for the game once its released? >> >> -----Original Message----- >> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] >> Behalf Of damien c. sadler - head of x-sight interactive >> Sent: Saturday, March 03, 2007 3:43 PM >> To: Gamers Discussion list >> Subject: [Audyssey] bomb blaster! >> >> hi gamers! >> >> some of you may or may not be aware, that my team of 17 lazy rebels are >> now >> working on bomb blaster. this will be a game where you follow different >> buildings deactivating bombs, picking up items, fighting guards, being a >> total utter rebel yourself, smashing up unwanted objects, taking other >> useful ones, punching and kicking and flogging the ever living daylights >> out >> of people, and just totally taking out your frustrations on everything in >> the building. >> each level is its own building, with different rooms and floors. >> we have just started on the game code, and are currently unsure of >> release >> dates. >> if you guys have any suggestions, please feel free to either reply or >> email >> or msn me off list. >> my email and msn address is [EMAIL PROTECTED] >> hopefully i can come up with a game that you'll enjoy. >> also, if you have any suggestions for other games and software, then >> please >> also email/IM me. i always like to get people's feedback and suggestions. >> >> thanks. >> >> regards, >> >> damien >> >> http://x-sight.brandoncole.net >> _______________________________________________ >> Gamers mailing list .. Gamers@audyssey.org >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. >> >> >> _______________________________________________ >> Gamers mailing list .. Gamers@audyssey.org >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. > > > _______________________________________________ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > > > _______________________________________________ > Gamers mailing list .. 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