hi thanks for honest answer. i still run windows on my macintosh but purely for gaming needs so would be interested tom if you could reply to me privately off list regarding monty, wondering if i can be on the team at all of testers thanks, will
On 23 Mar 2007, at 16:09, Thomas Ward wrote: > Hi William, > Yeah, I realise Raceway has been on the waiting list for an extremely > long time. Do remember most of that is the fault of Raceway's previous > owner. It has only been in my custity for a year, and for most of that > year I have been hopping between three different game projects: STFC, > Monty, and Raceway. > You asked if I should give Raceway the highest priority here. It is a > fair question that deserves a fair and honest answer. > When I took over RW STFC was nearest to completion so I decided right > off to finish that project before attending to the new > projects.That was > one less project i had to deal with once it was completed in December. > Next, I looked over RW and Monty deciding which game to work on first. > The reason I chose Monty was that in general arcade type games are > much > simpler to design and complete. I do hope to have Monty completed by > this year which is my goal. > Once Monty is done Raceway will be my soul consern. That allows me > time > to work on the > game and get into very complex programming which will take more > time and > attention than did STFC or Monty. > Bottom line I know Raceway is a much harder program to create than > Monty > or STFC ever was, and the physics engine alone would take a while to > work on. If I chose to do Raceway first I would end up producing > RW, but > two other projects would still be shelved today with USA Games having > nothing to show yet. > I am certain no one here wants RW to be rushed in to a premature > production release because > most realise by doing so in order to speed up production I'd have > to cut > corners, spend less time on the game, etc just to make everyone > happy to > get it out right away. Then, the screaming would come because it isn't > the game they were hoping for. I won't do that. When I do Raceway I > want > to devote my entire attention to it. > Now, I am sure you are about to ask how far was Raceway along after > six > years of production? Well, James north had it to a early beta stage in > VB 6, but eventually chose to go to VB.NET. The VB.NET engine was not > very far along by the time I took it over. > Should I use the VB 6 version to sped up production? No because VB > 6 is > now considered by most developers to be outdated, and in 2008 > Microsoft > is dropping support for VB 6 applications, and has already dropped > support for DirectX 8 for VB 6. > Should I continue with the VB.NET version? No because VB.NET doesn't > have the proper support for force feedbackdevices that other > languages do. > As a result I have been building the RW engine from the ground up > which > takes allot of time, and work that most out here probably don't > realise. > > william lomas wrote: >> hi >> >> while i am not meaning to be rude here, shouldnt raceway be given >> more development time. we've been waiting four, five maybe six years >> for that, it is getting long in the tooth. ok, money was promised, >> monty i mean a year or so ago but i doubt to be fair we will see >> raceway this year so there's another year added to the calendar >> > > > _______________________________________________ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You > can visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. _______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.