hi

thanks for honest answer.
i still run windows on my macintosh but purely for gaming needs so  
would be interested tom if you could reply to me privately off list  
regarding monty, wondering if i can be on the team at all of testers
thanks, will

On 23 Mar 2007, at 16:09, Thomas Ward wrote:

> Hi William,
> Yeah, I realise Raceway has been on the waiting list for an extremely
> long time. Do remember most of that is the fault of Raceway's previous
> owner. It has only been in my custity for a year, and for most of that
> year I have been hopping between three different game projects: STFC,
> Monty, and Raceway.
> You asked if I should give Raceway the highest priority here. It is a
> fair question that deserves a fair and honest answer.
> When I took over RW STFC was nearest to completion so I decided right
> off to finish that project before attending to the new  
> projects.That was
> one less project i had to deal with once it was completed in December.
> Next, I looked over RW and Monty deciding which game to work on first.
> The reason I chose Monty was that in general arcade type games are  
> much
> simpler to design and complete. I do hope to have Monty completed by
> this year which is my goal.
>  Once Monty is done Raceway will be my soul consern. That allows me  
> time
> to work on the
> game and get into very complex programming which will take more  
> time and
> attention than did STFC or Monty.
> Bottom line I know Raceway is a much harder program to create than  
> Monty
> or STFC ever was, and the physics engine alone would take a while to
> work on. If I chose to do Raceway first I would end up producing  
> RW, but
> two other projects would still be shelved today with USA Games having
> nothing to show yet.
> I am certain no one here wants RW to be rushed in to a premature
> production release because
> most realise by doing so in order to speed up production I'd have  
> to cut
> corners, spend less time on the game, etc just to make everyone  
> happy to
> get it out right away. Then, the screaming would come because it isn't
> the game they were hoping for. I won't do that. When I do Raceway I  
> want
> to devote my entire attention to it.
> Now, I am sure you are about to ask how far was Raceway along after  
> six
> years of production? Well, James north had it to a early beta stage in
> VB 6, but eventually chose to go to VB.NET. The VB.NET  engine was not
> very far along by the time I took it over.
> Should I use the VB 6 version to sped up production? No because VB  
> 6 is
> now considered by most developers to be outdated, and in 2008  
> Microsoft
> is dropping support for VB 6 applications, and has already dropped
> support for DirectX 8 for VB 6.
> Should I continue with the VB.NET version? No because VB.NET doesn't
> have the proper support for force feedbackdevices that other  
> languages do.
> As a result I have been building the RW engine from the ground up  
> which
> takes allot of time, and work that most out here probably don't  
> realise.
>
> william lomas wrote:
>> hi
>>
>> while i am not meaning to be rude here, shouldnt raceway be given
>> more development time.  we've been waiting four, five maybe six years
>> for that, it is getting long in the tooth. ok, money was promised,
>> monty i mean a year or so ago but i doubt to be fair we will see
>> raceway this year so there's another year added to the calendar
>>
>
>
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