hey that sounds like a great idea. Josh
----- Original Message ----- From: "nicol" <[EMAIL PROTECTED]> To: "Audyssey Blind gaming Gamers discussion list" <[email protected]> Sent: Thursday, March 29, 2007 3:16 PM Subject: [Audyssey] light cars suggestion > HI rob and folks > Here's a suggestion for light cars. Please please allow me to give you my > honest opinion. > Personally I don't experience the game as addictive, its very frustrating > to crash all the way and then having to start the game all over after > only > a few minutes of game play. But please don't feel hurt dear rob, you are > doing a great job with your games. > Here's a suggestion to make light cars more addictive. > I will write the suggestion in the same way that rob would put It up in > the > read me file if he decides to implement my suggestion. > So don't get confused, I'm not quoting from the lightcars manual, I'm just > making a suggestion in the form of a manual style of writing. Or actually > aread me style of writing, lol. > Beginning of fictitious manual excerpt > We have now added a fourth track to light cars. While your car is racing > on > this track, no car can crash you. However, this track is very wobbly, > which > will cause your car to skit off a lot of times regardless of which type > of > car you are using unlike the other tracks where your car will only skit > off > if it's an unstable kind of car such as the toy models, so if you are > one > of those people who's hand ear coordination is not that fast, try racing > on > this track and once your car skits off to another track then go back to > this track as fast as you can. > What makes this even more challenging, no item cars will pass by on this > fourth track, only on the 3 other tracks so you have to go over to one of > the other tracks to pick up an item car and then go back to this fourth > track before a car can crash you ! > Note: this is not a training mode, its simply a fourth track for those of > you who battle to avoid cars on the 3 tracks; this means that this fourth > track will be available to you as long as you can succeed in the game, > until > all your lives is over. > The amount of levels in light cars is still unlimited, so this fourth > track > will never become unavailable after a certain level has passed, so that's > what we mean by sayhing its not a training mode. > End of excerpt from the fictitious lightcars manual > Rob, please please please ask me should my suggestion be unclear to you > in > any wayh, please don't hesitate to ask!!!!! > I'm one of the guys that really would like to have such a fourth track. > Long ago I made the suggestion of ending the game at say level 100, but > I > agree with robjoy that this will not be practical for score posting > purposes > and it will also take away a lot of the challenge in the game. I now > understand that by keeping the number of levels unlimited, the challenge > will remain. > So I really think this is a great suggestion. > I would like light cars to keep me entertained for hours. Currently it > only > keeps me entertained for a few minutes after which I constantly crash and > quickly loose all my lives and then having to start all over. From > levels > 1 to 20 I can still manage but from levels 21 onwards I really battle, > then > I loose all my lives quickly and I have to start the game all over. > If you could have a fourth track where no car will crash you but with a > lot > of skit offs, , it will make the game more addictive. > Use a randomizer so that skits offs will occur on the fourth track > randomly, don't make the fourth track skitting of your car constantly. Say > for instance you are racing on the fourth track and after a short distance > your car skits off. Make it random so that you will be able to race on > the > fourth track for a short distance without been skit and then suddenly or > randomly you are skit off. Then when you go back to the fourth track > again, > you again race on for a little while before another skit occurs. so I > don't > want the skitting on the fourth track to happen constantly, you should be > able to race each time for a little distance and then randomly skit off. > Lets create this scenario: > You are currently on level 30 which is quite fast, ok? Now you are > racing > on the fourth track on which no cars can crash you, now your car quickly > skits off to one of the 3 regular tracks. Now you realized: oops I have to > go back to the fourth track before a car crashes me. > The following then happened to you: you are skit off while on the fourth > track but before you could go back, a car crashes you. > In other words: the moment you were skit off to say the right side > track, > a car was passing by on it. > Do you see what I mean? the game is still challenging but adding a fourth > track with no coming cars but with a lot of skit offs makes it really > adictive. > Keep the rest of the game as it is, the levels going faster and you can > keep > the levels unlimited, but just add that fourth track, with no cars but > with > skit offs, it will really > make it addictive! > Ps: the fourth track can be to the left of the left side track. In other > words, if you are on the fourth track and you press your right arrow you > are > then on the left side track, etc. > kkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkIf you > race on the fourth track, you will also hear your car in your left > speaker. > > > _______________________________________________ > Gamers mailing list .. [email protected] > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
