hey that sounds like a great idea.

Josh

----- Original Message ----- 
From: "nicol" <[EMAIL PROTECTED]>
To: "Audyssey Blind gaming Gamers discussion list" <[email protected]>
Sent: Thursday, March 29, 2007 3:16 PM
Subject: [Audyssey] light cars suggestion


> HI rob and  folks
> Here's a suggestion for light cars. Please please allow me to give you my
> honest opinion.
> Personally I don't experience the game as addictive, its very frustrating
> to crash all the way and then having to  start the game all over after 
> only
> a few minutes of game play. But please don't feel hurt dear rob, you are
> doing a great job with your games.
> Here's a suggestion to make light cars more addictive.
> I will write  the suggestion in the same way that rob would put It up in 
> the
> read me file if he decides to implement my suggestion.
> So don't get confused, I'm not quoting from the lightcars manual, I'm just
> making a suggestion in the form of a manual style of writing. Or  actually
> aread me style of writing, lol.
> Beginning of fictitious manual excerpt
> We have now added a fourth track to light cars. While your  car is racing 
> on
> this track, no car can crash you. However, this track  is very wobbly, 
> which
> will cause  your car to skit  off a lot of times regardless of which type 
> of
> car you are using unlike the other tracks where your car will only skit 
> off
> if   it's an  unstable kind of car such as the toy models, so if you are 
> one
> of those people who's hand ear coordination is not that fast, try racing 
> on
> this track and once your car skits off to another track then go  back to
> this track as fast as you can.
> What makes  this even more challenging, no item cars will pass by on this
> fourth track, only on the 3 other tracks so you have to go over to one of
> the other tracks to pick up an item car and then go back to this fourth
> track before a car can crash  you !
> Note: this is not a training mode, its simply a fourth track for those of
> you who battle to avoid cars on the 3 tracks;  this means that this fourth
> track will be available to you as long as you can succeed in the game, 
> until
> all your lives is over.
> The amount of levels in light cars is still unlimited, so this fourth 
> track
> will  never become unavailable after a certain level has passed, so that's
> what we mean by sayhing its  not a training mode.
> End of  excerpt   from the fictitious  lightcars manual
> Rob, please please please ask me should my suggestion be  unclear to you 
> in
> any wayh, please don't hesitate to ask!!!!!
> I'm one of the guys  that really  would like to have such a fourth track.
> Long ago I made the suggestion of   ending the game at say level 100, but 
> I
> agree with robjoy that this will not be practical for score posting 
> purposes
> and it will also take away a lot of the challenge in the game. I now
> understand that by keeping the number of levels unlimited, the challenge
> will  remain.
> So I really think this is a great suggestion.
> I would like light cars to keep me entertained for hours. Currently it 
> only
> keeps me entertained for a few minutes after which I constantly crash and
> quickly loose all  my lives and then having to start all over.  From 
> levels
> 1 to 20 I can still manage but from  levels 21 onwards I really battle, 
> then
> I loose  all my lives quickly and I have to start the game all over.
> If you could have a fourth track where no car will crash you but with a 
> lot
> of skit offs, , it will make the  game more addictive.
> Use a randomizer so that skits offs will occur on the fourth track
> randomly, don't make the fourth track skitting of your car constantly. Say
> for instance you are racing on the fourth track and after a short distance
> your car skits off. Make it random so that  you will  be able to race on 
> the
> fourth track for a short distance without been skit and then suddenly or
> randomly you are skit off. Then when you go back to the fourth track 
> again,
> you again race on for a little while before another skit occurs. so I 
> don't
> want the skitting on the fourth track to happen  constantly, you should be
> able to race each time for a little distance and then randomly skit off.
> Lets create this scenario:
> You are  currently on level 30 which is quite fast,  ok? Now you are 
> racing
> on the fourth track on which no cars can crash you, now your car quickly
> skits off to one of the 3 regular tracks. Now you realized: oops I have to
> go back to the fourth track before a car crashes me.
> The following then happened to you: you are skit off while on the fourth
> track but before you could go back, a car crashes you.
> In other words: the moment you were  skit off to say the right side 
> track,
> a car was passing  by on it.
> Do you see what I mean? the game is still challenging but adding a fourth
> track with no coming cars but with a lot of skit offs makes it really
> adictive.
> Keep the rest of the game as it is, the levels going faster and you can 
> keep
> the levels unlimited, but just add that fourth track, with no cars but 
> with
> skit offs, it will really
> make it addictive!
> Ps: the fourth track can  be to the left of the left  side track. In other
> words, if you are on the fourth track and you press your right arrow you 
> are
> then on the left side track, etc.
> kkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkIf you
> race on the fourth track, you will also hear your car in  your left
> speaker.
>
>
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