Hi Shaun,
I think the problem is the average blind Joe out here doesn't understand 
the interaction between DirectX and the mouse. In a game such as RR or 
Underwater the application gets total control of the mouse while the 
application is in the foreground.
Since the app controls what the mouse is doing while the app is in the 
foreground you can reassign the buttons to send a jump or fire button 
down event to the application rather then a left or right click event to 
the operating system. You can track it's x and y location in the app and 
take actions based on that coordinates. While your game is running 
Windows doesn't know the mouse is there.
A bit techy, but while in games a mouse can act differently than in 
Word, Excel, whatever.


shaun everiss wrote:
> I can't use the mouse because the mouse is for visual things.
> Thats true, before railracer I didn't realise that the mouse can be 
> controled, move over that once in the controling app clicking the mouse will 
> not boot me out of the app and click an icon or something on the screen.
> Since this is so a mouse is easily usable.
>   


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