They can easily be gotten, free of charge, from the Internet.  A search 
engine can be used to find the source.


----- Original Message ----- 
From: "damien c. sadler - head of x-sight interactive" 
<[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Monday, April 09, 2007 3:20 PM
Subject: Re: [Audyssey] game sounds menu - Re: bomb blaster then?


> not everybody has a spellchecker, unless of course outlook express and
> pegasus come with them ...
>
> regards,
>
> damien
>
>
>
>
> ----- Original Message ----- 
> From: "Charles Rivard" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Monday, April 09, 2007 7:51 PM
> Subject: Re: [Audyssey] game sounds menu - Re: bomb blaster then?
>
>
>> We shouldn't have to guess, though.  It is up to the author to convey, 
>> not
>> the reader to wonder and try to decipher, and a simple proofread and use
>> of
>> a spell checker would have taken how long?.
>> ----- Original Message ----- 
>> From: "damien c. sadler - head of x-sight interactive"
>> <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <[email protected]>
>> Sent: Monday, April 09, 2007 12:35 PM
>> Subject: Re: [Audyssey] game sounds menu - Re: bomb blaster then?
>>
>>
>>>i think he meant there is a sound review feature in gma's games.
>>>
>>> regards,
>>>
>>> damien
>>>
>>>
>>>
>>>
>>> ----- Original Message ----- 
>>> From: "Che" <[EMAIL PROTECTED]>
>>> To: "Gamers Discussion list" <[email protected]>
>>> Sent: Monday, April 09, 2007 5:23 PM
>>> Subject: Re: [Audyssey] game sounds menu - Re: bomb blaster then?
>>>
>>>
>>>>  Karl,
>>>>  It would help a lot if you would check your message before sending and
>>>> correct any errors in spelling.
>>>>  I have no idea what you are saying here, and a quick check and fix
>>>> would
>>>> have saved myself and the other couple of hundred members of this list
>>>> from
>>>> scratching their collective heads to try and figure out what in the
>>>> world
>>>> you are saying.
>>>>  Your consideration is much apreciated.
>>>>  Che
>>>>
>>>> ----- Original Message ----- 
>>>> From: "carl" <[EMAIL PROTECTED]>
>>>> To: "Gamers Discussion list" <[email protected]>
>>>> Sent: Sunday, April 08, 2007 11:16 AM
>>>> Subject: Re: [Audyssey] game sounds menu - Re: bomb blaster then?
>>>>
>>>>
>>>>> you hav sutch a finge on gma games a sound revew
>>>>> ----- Original Message ----- 
>>>>> From: "damien c. sadler - head of x-sight interactive"
>>>>> <[EMAIL PROTECTED]>
>>>>> To: "Gamers Discussion list" <[email protected]>
>>>>> Sent: Sunday, April 08, 2007 5:03 PM
>>>>> Subject: Re: [Audyssey] game sounds menu - Re: bomb blaster then?
>>>>>
>>>>>
>>>>>> yeh, me too. ok then. a small sounds menu to give you an idea of what
>>>>>> every
>>>>>> thing sounds like i think is a good idea.
>>>>>> obviously i won't include every single bomb or every single machine 
>>>>>> or
>>>>>> explode, just one of each to let you know what to expect for other
>>>>>> machines,
>>>>>> bombs and explosions etc.
>>>>>>
>>>>>> regards,
>>>>>>
>>>>>> damien
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>> ----- Original Message ----- 
>>>>>> From: "Charles Rivard" <[EMAIL PROTECTED]>
>>>>>> To: "Gamers Discussion list" <[email protected]>
>>>>>> Sent: Sunday, April 08, 2007 4:32 PM
>>>>>> Subject: [Audyssey] game sounds menu - Re: bomb blaster then?
>>>>>>
>>>>>>
>>>>>>> To me, an audio game without a sounds menu is like a game without an
>>>>>>> instruction manual.  You have to know what to listen for in order to
>>>>>>> know
>>>>>>> what to do.
>>>>>>> ----- Original Message ----- 
>>>>>>> From: "Phil Vlasak" <[EMAIL PROTECTED]>
>>>>>>> To: "Gamers Discussion list" <[email protected]>
>>>>>>> Sent: Sunday, April 08, 2007 7:29 AM
>>>>>>> Subject: Re: [Audyssey] bomb blaster then?
>>>>>>>
>>>>>>>
>>>>>>>> Hi damien,
>>>>>>>> I always appreciate a sound describing feature and if I have no
>>>>>>>> trouble
>>>>>>>> identifying sounds I do not need it but if I do have trouble it is
>>>>>>>> important
>>>>>>>> to have.
>>>>>>>> Of course certain sounds may be critical to game play like the tone
>>>>>>>> when
>>>>>>>> a
>>>>>>>> target is in your cross hairs of your gun.
>>>>>>>> If you have different creatures with different capabilities of
>>>>>>>> killing
>>>>>>>> you
>>>>>>>> then something to distinguish one from another is important.
>>>>>>>> phil
>>>>>>>>
>>>>>>>> ----- Original Message ----- 
>>>>>>>> From: "damien c. sadler - head of x-sight interactive"
>>>>>>>> <[EMAIL PROTECTED]>
>>>>>>>> To: "Gamers Discussion list" <[email protected]>
>>>>>>>> Sent: Sunday, April 08, 2007 8:10 AM
>>>>>>>> Subject: [Audyssey] bomb blaster then?
>>>>>>>>
>>>>>>>>
>>>>>>>>> i've been following this list's opinions on learn game sounds 
>>>>>>>>> menus
>>>>>>>>> then.
>>>>>>>>> do you think i should put any sort of learn game sounds in bomb
>>>>>>>>> blaster?
>>>>>>>>> currently there isn't one but if people want it it's easily added,
>>>>>>>>> but
>>>>>>>>> through my understanding on what i've just read people aren't
>>>>>>>>> really
>>>>>>>>> bothered about such a menu.
>>>>>>>>>
>>>>>>>>> regards,
>>>>>>>>>
>>>>>>>>> damien
>>>>>>>>> _______________________________________________
>>>>>>>>> Gamers mailing list .. [email protected]
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>>>>>>>>> can
>>>>>>>>> visit
>>>>>>>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
>>>>>>>>> any subscription changes via the web.
>>>>>>>>
>>>>>>>>
>>>>>>>> _______________________________________________
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>>>>>>>> any subscription changes via the web.
>>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
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>>>>>>> any subscription changes via the web.
>>>>>>
>>>>>>
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>>>>>>
>>>>>
>>>>>
>>>>>
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