Force feed back would be cool there. Have seen a few mice with that 
feature on them, but even on a game pad would still work.

At 05:21 PM 5/8/2007, you wrote:
>Hi Richard,
>Wow! Thanks for sending this one along. This indeed is a cool article,
>and made me think of mice in games much differently.
>The example about the sword got my attention. For a while i have been
>trying to think of ways to have cooler light saber effects in my SW FPS
>title. Just pressing a  fire key isn't enough.
>I did right a test demo of the mouse and a saber which was awesome as I
>had awesome control of my swings, worlwind attacks, spins, etc. Problem
>was it made my dueling much much better than the enemy AI player.
>
>
>
>
>
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Tim
trouble
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