Sorry, I can't do an audio review. A friend of mine was thinking about doing 
it for a while, but I don't know what happened there. The rumble feature 
actually doesn't do all that much in the way of reducing accessibility. If 
you know your character, and you know the game you're playing, it really 
doesn't change anything. Granted in games like fight night its sometimes 
hard to tell who's taking punches and who's dishing them out, but that's 
easy to figure out because if you're taking all the punches, especially 
versus the computer, you can actually hear your ears ring when you take big 
enough blows, and the commentary is good enough that it keeps you on track. 
And Virtua Fighter, everyone has different voices, so that one's just 
accessible by nature. 


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