As far as I know, the football game was shelved because the programmer 
dropped out, but I may be wrong.  Justin would know.
--
If guns cause crime, then pencils cause misspelled words.
----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Sunday, June 03, 2007 12:38 PM
Subject: Re: [Audyssey] what's going on with bsc?


> Hi Mike and Bryan,
> I've personally been in contact with Justin off and on over the past
> year or so, and I know his daytime job has been working him pretty hard.
> Frankly, Justin has had little time to work directly on BSC stuff. So
> keep that in mind before putting BSC down.
> Second, games are really nothing more than ideas and design documents
> until they have been programmed. However, programming that idea into a
> good game can be difficult, and things can and will go wrong. Sometimes
> the game should be canceled for one of several reasons.
> In Justin's case with Castle Quest there was good reason to cancel.
> Justin had a great idea, but didnt have the time or skills to design it
> himself. So he outsourced it to another dev who worked on it for a
> while, and dropped out. Since the other developer was the licensed
> holder of the source and quit Justin couldn't get the source code. To
> start over would allow Justin to begin the project from scratch, and
> have to learn all the things he didn't know, at the same time keep a
> heavy workload during his daytime job, and still have a family life. He
> couldn't do it, and so CQ bit the dust.
> I am suspecting work and family is the reason Void and BSC Football were
> canceled as well.
>
> Mike Reiser wrote:
>> Yeah I agree, I'm ready for a developer that won't scrap a game after
>> putting on a bunch of hipe about it.
>>
>> Mike
>
>
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