Yes sir, the force fields are a total pain to deal with, I have done 
thousands of laps, and I still haven't perfected them.
 BTW, final beta is going out tomorrow and if testing goes well, I may go 
ahead and sell the full release to list members ahead of Wednesday's release 
date to help spread out some of the licensing work.
  I'll update the list about this tomorrow.
  Later,
  Che

----- Original Message ----- 
From: "Dark" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Friday, June 15, 2007 5:40 PM
Subject: Re: [Audyssey] Future patches for Sarah


> Ah! that's why the bonus track is such a pest, it's Malfoy casting Devious
> curvious charms on it, ----- or maybe dobby didn't clear up all the
> forcefields.
>
> Smile!
>
> Beware the Grue!
>
> Dark.
> ----- Original Message ----- 
> From: "Phil Vlasak" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Friday, June 15, 2007 5:43 PM
> Subject: Re: [Audyssey] Future patches for Sarah
>
>
>> Hi Lukas,
>>
>> I am aware of the problems in the current Sarah patch.
>> and I have been working on them.
>> Some of them are not easy to fix.
>> Then I have to check out Rail Racer to make sure Che doesn't have your 
>> car
>> run through Hogwarts!
>> smiles,
>> Phil
>>
>> ----- Original Message ----- 
>> From: "Neo" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <[email protected]>
>> Sent: Friday, June 15, 2007 12:18 PM
>> Subject: [Audyssey] Future patches for Sarah
>>
>>
>>> Hi Phil,
>>> are you working or do you want to work on any more patches for Sarah
>>> currently?
>>> I installed the 1.0 release when it first came out and then patched it 
>>> up
>>> with every new patch that became available, but there are still quite a
>>> few
>>> nasty bugs or at least odd behaviours even with the last patch. In fact,
>>> maybe there are more of them now than before.
>>> There's the thing with the headless hats that you said you accidentally
>>> made
>>> the hats untakable or something like that.
>>> Then the game occasionally freezes or slows down rapidly for a couple of
>>> seconds without any obvious reason, or at least I wasn't able to 
>>> discover
>>> any regular pattern yet.
>>> Then, when you walk from one surface to another, or when there are just
>>> simply too many sounds playing at once, some of them don't stop when
>>> they're
>>> supposed to, etc... Several little malfunctions, but they're still
>>> malfunctions.
>>> I'm just making sure whether you are aware of these and want to do
>>> something
>>> about them.
>>> Thanks,
>>> Lukas
>>>
>>>
>>> _______________________________________________
>>> Gamers mailing list .. [email protected]
>>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can
>>> visit
>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
>>> any subscription changes via the web.
>>
>>
>> _______________________________________________
>> Gamers mailing list .. [email protected]
>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can
>> visit
>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
>> any subscription changes via the web.
>
>
> _______________________________________________
> Gamers mailing list .. [email protected]
> To unsubscribe send E-mail to [EMAIL PROTECTED] You can 
> visit
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
> any subscription changes via the web.
> 


_______________________________________________
Gamers mailing list .. [email protected]
To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
any subscription changes via the web.

Reply via email to