Here is what I want in a mud.  The list is really long, so. Here we go.
A mud in which levels are endless. No level limit.  A mud in which there are
many many many quests and not just the standard kill the mob find the item
quests that are in most diku/rom/merc muds I mean quests that have a plot, a
story, an objective.  Quests that challenge the mind.  A mud in which you
earn experience points not just by hacking and slashing although some of
that is ok too, but say you can earn experience for the quests you do, also
for maybe getting a job and working at that job successfully, etc.  I'd like
a more modern-day mud rather than a scifi or fantasy mud.  There are way too
many scifi and fantasy muds around and hardly any real modern-day muds.  The
quests would have a modern-day feel to them, not fantasy or scifi quests,
etc.  So far I haven't been able to find any mud out there like this.  There
are several muds that have several of the features I want.  Matmud AKA
Project Bob has endless leveling, but it has a really really high learning
curve and unless you're either willing to ignore the more complex features
of the game, or are willing to learn them, matmud is kind of annoying in a
way.  Also once you hit the more higher levels then leveling gets really
really slow.  I wanta mud that the levels will be endless but the same
amount of exp is needed per level, say like 1000 exp per level or
something...  Also I want the mobs in the mud to give the same amount of exp
whether you're a newbie or a level 900 player, though that might be a tad
unbalanced, so you could make the areas level restricted, so only newbies
levels 1-10 or something could kill in the newbie areas, or solve the newbie
quests, or whatever.  Anyways, that's basically what I want in a mud.  I
know it's a really long wishlist and probably will never ever happen, but
who knows.
-Cary 

-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Brian St.Claire-King
Sent: Saturday, June 23, 2007 2:16 PM
To: 'Gamers Discussion list'
Subject: [Audyssey] Your MUD/Internet CRPG Wish List

If someone were to create the perfect MUD or internet-based computer role
playing game for you, what would it be like?  What features would you like
to see?  What problems/annoyances would you hope not to see?
 
If you're wondering why I'm asking, right now I'm a pen-and-paper game
publisher but I have been thinking for quite a while of sticking some
tendrils into the computer-game world.  I have no specific plans, just pipe
dreams.
 
Brian St.Claire-King,
Creative Director, Vajra Enterprises
 
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