I am willing to do voice overs, acting and background music--said it before 
but forgot to mention fx.
Ken Downey
President
DreamTechInteractive!

And,
Coming soon,
Blind Comfort!
The pleasant way to get a massage--no staring, just caring.

----- Original Message ----- 
From: "Shadow Dragon" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Thursday, July 05, 2007 10:07 PM
Subject: [Audyssey] Sount RTS Suggestions


> Hi,
>
> First of all, let me just I love this game. Its definitely the first of 
> its kind, and I realize its just a beta. Here's some suggestions I came up 
> with for the games improvement. Let me know what yall think?
>
> 1. Races. Humans are cool and all, but it'd be nice to be able to play as 
> orcs as well. And if you're not sticking strictly to warcraft2 style 
> gaming, you could use nightelves and undead, or just elves if you'd rather 
> not steal a concept of blizards.
>
> 2. Ships. We definitely need ships here, and water areas of the map. Ship 
> warfare was always fun in the original game, especially when subs come 
> into play.
>
> 3. Demelition. In the game you had dwarven or goblin demilition teams 
> depending on what race you were. It'd be cool to have these in the game 
> for massive destructionage.
>
> 4. Different voices for each unit. I realize this one coul be a bit hard, 
> but there's plenty of people on this list and elsewhere that I'm sure 
> would voluntarily record different voices for each unit you make.
>
> 5. Better sound effects. I'm not sure about this one, I realize the game 
> is free and high quality sounds are hard to come by, but this game could 
> use some better ones.
>
> Despite all that, this game is absolutely awesome. I've always wanted to 
> play an RTS, and I have my chance now. I'm guessing you'd have done most 
> of these improvements when the game went out of beta anyway, but just 
> figured I'd toss my two cents in.
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