I actually had to take both the symbol sound and the duck and construct them 
from memory to what it would sound like in the nintendo version.  I'd say I 
did  pretty good job as far as constructing everythign to sound the same.

----- Original Message ----- 
From: "X-Sight Interactive" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Thursday, July 12, 2007 6:46 PM
Subject: Re: [Audyssey] new game


> ii think the cymbal is part of the duck sound, and as the sounds were the
> original nintendo sounds, i don't think it's possible.
>
> regards,
>
> damien
>
>
>
>
> ----- Original Message ----- 
> From: "Trenton Matthews" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Friday, July 13, 2007 12:25 AM
> Subject: Re: [Audyssey] new game
>
>
>> Also, would there be a way to record the sound of the ducks' quack
>> separately, then have that I'm guessing, symbol sound in the backround, 
>> so
>> that the duck can fly across the area?
>> And I can't wait for the "Clay Shooting!" I could play that level of duck
>> hunt pretty well, and I can not even see where I was shooting! By the 
>> way,
>> thanks to my dad helpping me play that game, he told me the gun was
>> orange.
>> Too bad it doesn't work on a PC..
>>
>> ----- Original Message -----
>> From: "Thomas Ward" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <[email protected]>
>> Sent: Thursday, July 12, 2007 1:26 PM
>> Subject: Re: [Audyssey] new game
>>
>>> Hi Liam,
>>> Well, a couple of ideas I'd like is to be able to actually move around
>>> to shoot the ducks as you could in Duck Hunt. After all you had to move
>>> the gun to actually aim and fire.
>>> The other is Duck Hunt needs a pause game feature. If you recieve a
>>> phone call, your wife is calling you to the table, etc there is no way
>>> to stop and resume the current game. You jus sort of have to exit the
>>> game or let it ruin your high score and end itself. Either way isn't fun
>>> if you are say level 5, doing good, and have to leave suddenly.
>>>
>>>
>>> Liam Erven wrote:
>>>> well.  throw me some ideas.  I've got the whole summer free.  grins.
>>>>
>>>> ----- Original Message ----- 
>>>> From: "Thomas Ward" <[EMAIL PROTECTED]>
>>>> To: "Gamers Discussion list" <[email protected]>
>>>> Sent: Wednesday, July 11, 2007 10:05 PM
>>>> Subject: Re: [Audyssey] new game
>>>>
>>>>
>>>>
>>>>> Hi,
>>>>> Liam, you are the man. This brings back so many good memories, and I 
>>>>> am
>>>>> truly enjoying myself with this rendition of Duck Hunt.
>>>>> It is hard to come up with a game in a few hours, but this one with a
>>>>> few more hours would really rock.
>>>>>
>>>>>
>>>>> Liam Erven wrote:
>>>>>
>>>>>> This afternoon I had a spark of creativity and decided to recreate
>>>>>> duck
>>>>>> hunt for nintendo.  For those who have never played it, Duck hunt was
>>>>>> a
>>>>>> game that came bundled with the nintendo.  You had a gun that you
>>>>>> would
>>>>>> shoot at ducks on screen with.  There was also this dog that tended 
>>>>>> to
>>>>>> laugh at you if you missed ducks.  Of course he was all smiles if you
>>>>>> shot one down.
>>>>>> You can download the game at
>>>>>> www.l-works.net/dhsetup.exe
>>>>>>
>>>>>> I hope you find it fun.
>>>>>>
>>>>>> Liam
>>>>>> _______________________________________________
>>>>>> Gamers mailing list .. [email protected]
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>>>>>> any subscription changes via the web.
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>> _______________________________________________
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>>>>
>>>>
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