Hi Dark,
I'm afraid you'd need more than a map editor to take a crack at 
Castlevania. Not only was it a side-scroller, but there were all sorts 
of different weapons like chains, whips, daggers, and holy water, which 
the Monty engine doesn't currently support.
You restored your health in that game by collecting hearts and by eating 
food you found in the castle. Then, you have the monsters like dragons, 
mummies, Frankenstein, and Drakula. The game could certainly be done, 
but not with the engine in it's current form. I'd have to add allot of 
extra functionality to do this.

Dark wrote:
> Ah Brian, that would rule, though Super castlevania on the snes was always 
> my favourite.
>
> Given all the stairs in the game, it might even be poss to do something 
> monti style with it. Perhaps if thom ever gets around to producing a really 
> versetile monti map edditer allowing creation of extra weapons and monsters, 
> I might have a crack at Castlevania.
>
> In fact, if thom does! release something like that, I might have a crack at 
> a lot of things.
>   


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