Hmm. I'll see what I can dig up! As you know, several people have done the voice of Lara, however I'll try and find the voices from the first original 2. The versions of the Tomb Raider games I have as follows: Tomb Raider 1 Tomb Raider 2 Tomb Raider 3 (Gratest Hits) Tomb Raider 4 (Gratest hits)
The last two I got from "Walmart." And they are all the playstation version. Well, what am I typing here for, I got sounds to capture! *smile* ----- Original Message ----- From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <[email protected]> Sent: Thursday, July 19, 2007 1:05 PM Subject: Re: [Audyssey] Toomb Raider was new game > Hi, > As it happens since I wrote to the list on this topic I decided to dig > around my hard drive and managed to dig up allot of effects. Mind you > they aren't the original TR effects, but most of them would work in a > pinch. > For example, if I did TR Last Revelation I do have some very authentic > crocodile effects in my animals and monster library which don't sound > like the TR crocodiles, but would still sound good. > As far as Lara's array of weapons no problem. I discovered I happen to > hav uzi, shotgun, revolver, etc effects and supplying something that > sounds good for her weapons would be no issue here. > Well, again as far as footstep noises my footstep sounds won't sound > exactly authentic, but I do have stone floor noises, sand, swimming, etc > so again no biggy as faras getting good enough audio for movement. > In fact, I think the only thing I am really missing effects wize to do > TR is Lara's own personal effects like breathing, pain, and jump sounds. > Those can be recorded from another girl willing to do it, but they won't > sound original, but would work barring finding the originals. > Bottom line, I think I have the means to do a really good remake of Tomb > Raider. Most of the cut scenes and music are already unavailable > unencrypted from sites such as the one you pointed out so putting > together a good remake is possible. > I might have to buy a few extra sounds to fill in some of the holes, but > for the most part I have effects that would work. In fact, I'll need to > have some extra sounds anyway to give things sounds that didn't have > them in the first place like ropes, chains, and other items you could > see but not hear. > Now, the one trick to all this is how to have Lara describe the > puzzles. I suppose an x key like in Sarah that examines a object like a > hyrogliph on the wall, and describes the hyrogliph or something. > > > Trenton Matthews wrote: >> Well well, I'll deffinitely help ya with this one, this is gonna be >> awesome! >> >> > > > _______________________________________________ > Gamers mailing list .. [email protected] > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > > > -- > No virus found in this incoming message. > Checked by AVG Free Edition. > Version: 7.5.476 / Virus Database: 269.10.9/907 - Release Date: 7/18/2007 > 3:30 PM > > _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
